I am sure you meant
if(Post) {Number = LastNumber + 1} else {Number = LastNumber} else{Number=0}
since your previous said that if all else fails set LastNumber = 0, but than Number is still = nothing....
523
I did it so if Post isn't true (if the button isn't pressed or =0) the number stays the same as the last number, which is right, it doesnt make sense for it to be +1 else lastnumber else 0 because theres nothing for the second else to decide
In fact looking down it appears i completely screwed up my post to begin with actually D: the "else{LastNumber=0}" isnt meant to be there at all wtf
But i see what you're saying, because if Post isnt true it'd be like wtf and fail, so:
runOnTick(1)
if(Post) {Number = LastNumber + 1} elseif(!Post) {Number = LastNumber}
Which is actually the same and would also work, because its like, if post is true then add one, else dont and stay the same, whereas this method is like, if post is true add one, otherwise if it isnt true, stay the same
@Tri
But we're still playing and that'd just be confusing... also you missed 524 and 525
lol just looked down and noticed i double posted instead of editing, they should move that button further away!
It was early morning for me, to be fair.
I don't know what number to go for now its combo broken, i'll go for 525, as that's what it would be if triadian fixes his