Version 3.3 (thanks for the idea Seb and the anti-worm TheK3mp)
Yes, map the internet!
Here's how it will work!:
you put a worm on noob A
He connects to server b, v, e, z, d, and x.
it's a .1 worm, you hid and encrypted it(or whatever it/you would do.), so it has, let's say a 5% chance of adding a connected server to YOUR IP DB! *if you didn't have it before. Perhaps the worm will ignore public servers?
You get REALLY lucky, and both b and v are found.
Well, you just got two IPs, let's say their of middle-level players.
You install some adware and *discreetly*^get the worm into them.
Your mapping expands!
^ Somehow. pfft.
Hmm, that is a possibility. Lets expand upon that, using my original idea and this one.
You would install the Worm onto a Nub A (that doesn't have the newbie protection, for fairness). Lets say you didn't encrypt or hide it.
Nub A would then connect to servers.
Now, this is just a example formula, the chances of mapping an IP address is
(.10 + (round(v_ver,3) * .10))
or
10% plus ROUNDED viii version TO 3 POINTS times 10%, which, for a V.1 worm, will be a 11% chance. A V.236 worm will have a 12.36% chance, etc. This code will even out the higher level worms until version 10, which will be 100% no matter what. Bouncing servers could have a degrading chance to map. Lets say a 2% decrease per bounced server. So, now the formula could be
(.10 + (round(v_ver,3) * .10))
for the first bounced server (since thats the closes connection to the gateway),
(.08 + (round(v_ver,3) * .10))
for the second,
(.06 + (round(v_ver,3) * .10))
for the third, so on and so on.
So, if you have a V3.124 worm bounced through four servers, the first one would have a
41.24% chance to map, the second will have a
39.24% chance to map, the third would have a
37.24% chance to map, and the final would have a
35.24% chance to map. Now, this would only apply to secret and private servers.
So basically, after you collect an IP address you don't have, you can hack them, upload your viii, and continue to map the network.
Since this viii has some major advantage flaws, Seb threw out some ideas to even things out a bit. I stuck formulas to those ideas.
Firstly, the Worm will be extremely small compared to the other Viii, for easier UL/DL. I'm just going to stick 15MB on it. It's also not going to be resource heavy, to decrease detection time. Basically the positives.
Now, the Viii will have a chance of
disabling itself when mapping. Low versions will be
EXTREMELY unlikely to disable themselves. Heres a formula for the disabling:
or 0.5% of the Viii Version. So V.5 will have a 2.5% chance of disabling themselves. As the version rises, so does the chance of the Worm Disabling itself. This should prevent a V10 worm from mapping the entire network. So some thinking will need to be done when using this Viii.
thats more like a trojan, worms (a lot of famous ones) are harmless. they get spread by unknown exploits in operating system or plain stupidity of a user (dont download anything some random msn contact sends you.)one of the older ones was used to "map" the internet and only in the past 10 years have they become malicous and in most cases its adware not, trojan-like activities allowing somebody backdoor access.
Like the quote above, the worm will use exploits in the kernel of the installed system to live. The only way to get rid of the worm is to update your kernel to a version higher than the worms version. When the kernel version is greater than the worms version, the worm will be uninstalled and deleted. Simple as that. This also opens up the possibility of kernel system enhancements, which will be left for another time in another post.
This is starting to become a good viii idea
Thanks for all the help so far! Tell me what you think!
--Hh2