Brok Ironfist
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« Reply #15 on: April 21, 2010, 12:08:23 PM » |
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That would be awesome!
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bontrose
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« Reply #16 on: April 21, 2010, 03:57:31 PM » |
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set the damage each attack takes while you attack several times?
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i win you lose get over it
NOW
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ãłþħά-∆9
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« Reply #17 on: May 18, 2010, 05:31:13 AM » |
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I'm a little confused...I have 600 or so hours on a malware and I try to attack with 50 hours attack power...the process time is 4h 53m 28s
Why?
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Brok Ironfist
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« Reply #18 on: May 18, 2010, 06:35:26 AM » |
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Because you are trying to attack with a 4.20098 Overload file.
The more hours you attack with the, the longer it takes.
Try 10 hours. It'll take a little more than an hour.
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ãłþħά-∆9
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« Reply #19 on: May 18, 2010, 08:24:50 AM » |
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Wrong on the version size 3.53075 is my highest But i'm still confused, surely if i attack with 10 hours it should take ten hours not one? Or is it doing 10 hours worth of damage in one, or in reverse? I dont get it
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siremi
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« Reply #20 on: May 20, 2010, 04:52:44 PM » |
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But i'm still confused, surely if i attack with 10 hours it should take ten hours not one? Or is it doing 10 hours worth of damage in one, or in reverse? I dont get it - it takes longer to complete a remote malware attack, depending on virii version / run hours = attack power So what this means is Run Hours = Your attack power. Depending on what amount of hours (attack power) you wish to use, and task complete timer is calculated. Bonuses to runtime like faction and skills are taken into consideration too. Generally, the higher the software version and the more hours you input, the more it will take to complete the attack but "Run hours" does not equal "time to complete attack process". I think we may have to do an estimator here like in research, so you know the time to complete before issuing the attack...
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« Last Edit: May 20, 2010, 04:54:41 PM by siremi »
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Brok Ironfist
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« Reply #21 on: May 20, 2010, 07:44:06 PM » |
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This is a rough estimate you can follow. Most likely add about 14% to this if you don't have any ability points or are not of the faction.
Malware Logic Bomb 3.53075
50 Hours 4hr 9m 25 Hours 2Hr 17m 20 Hours 1Hr 55m 15 Hours 1Hr 32m 10 Hours 1Hr 10m
Malware Overload Bomb 4.20098
50 Hours 4Hr 38m 25 Hours 2Hr 53m 10 Hours 1Hr 14m
Malware Overload Bomb 1.86295 50 HOurs 2h 16m 25 Hours 1h 20m 15 Hours 58m 10 Hours 46m
Malware Overload Bomb 0.5
250 Hours 2h 56m 100 Hours 1h 25m 50 Hours 54m
The first column is the amount of HOURS to use. The second column is how long it will take to complete the remote attack.
What I did to learn this is to target my own server (the one with the malware on it) and started doing different values.
The damage caused by a 50 hours .5 virus is roughly the same as the 15 hours of the 1.8 (both complete in about 55-58 minutes) The same amount of time to complete for each is what determines the actual damage. This appears to be true for any time of around 1 hour completion time or more. Any lower than that and results are not as predictable.
In addition damage is percentage based. If you hit a player with 10,000 BW and another player with 1,000 BW for the same amount of time used, the larger BW player will receive a much bigger hit in damage. So, this also means that if you hit them with 15 malwares you will notice that each subsequent hit will cause a bit less damage.
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« Last Edit: May 20, 2010, 07:51:41 PM by Brok Ironfist »
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Brok Ironfist
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« Reply #22 on: May 20, 2010, 07:55:10 PM » |
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I think we may have to do an estimator here like in research, so you know the time to complete before issuing the attack...
Emi, I think the best way to go about this would be to ask the player how many hours they wish for the attack to take. The system will then use the necessary saved up time needed. This would reduce the amount of playing around that I've done and allow them to just attack. It should also inform them of the amount of hours that will be used by that attack so then can make sure their subsequent attacks are not being wasted. -Brok
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siremi
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« Reply #23 on: May 20, 2010, 09:07:34 PM » |
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I think we may have to do an estimator here like in research, so you know the time to complete before issuing the attack...
Emi, I think the best way to go about this would be to ask the player how many hours they wish for the attack to take. The system will then use the necessary saved up time needed. This would reduce the amount of playing around that I've done and allow them to just attack. It should also inform them of the amount of hours that will be used by that attack so then can make sure their subsequent attacks are not being wasted. -Brok That's what I was thinking. You know how you input nr of hours for research then click estimate. We do the same thing here, you click a button next to the attack that says estimate time of attack and it gives you the time is takes to complete...
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ãłþħά-∆9
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« Reply #24 on: May 21, 2010, 02:26:53 AM » |
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Sounds like a plan to me, maybe it could show up estimated damage too.. Although that's dependant on how much hardware there is, i think....
Go for it :D
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Brok Ironfist
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« Reply #25 on: May 21, 2010, 07:12:03 AM » |
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Emi,
I would also ask that you add a couple of things to the software section.
Order by IP so we can see all virii on a given server much easier (or even if it just defaulted to that, instead of the current randomness). I currently have around 150 malware and it is getting hard to quickly scan through them to determine which ones I want to attack with.
In addtion, if you attempt to ACTIVATE a virii and it sits on your own server warn the player before it happens. I've got so many hours saved up that one wrong click will destroy my server.
Thanks,
-Brok
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siremi
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« Reply #26 on: May 22, 2010, 11:19:16 AM » |
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In addtion, if you attempt to ACTIVATE a virii and it sits on your own server warn the player before it happens. I've got so many hours saved up that one wrong click will destroy my server.
Yeah that's true, I'm going to make the software page better while doing the estimator. Thank you.
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Hatejacket
Guest
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« Reply #27 on: June 27, 2010, 08:03:13 AM » |
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IMO Logic Bombs are rather underpowered. Not in that they dont do enough damage (Which they dont), but if you attack another malware server, it essentially has no effect. It doesn't lower the value of installed malware, which I believe it should. Take out other farms with your farms
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Brok Ironfist
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« Reply #28 on: June 27, 2010, 08:32:59 AM » |
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Yeah, I must agree with you. It should damage all software whether installed or not.
I think it may have been designed that way to begin with with Robber Barons in mind. Loosing a a .5 installed baron in one hit would be hard to stomach. But if faster virii install/disinfects were put into place then it wouldn't matter all that much.
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bontrose
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« Reply #29 on: June 27, 2010, 03:55:27 PM » |
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maybe put it in as a sentance like
using XXX hours to attack XXX.XXX.XXX.XXX, will take XXX hours to complete.
you would be able to input ip, hrs of use, and hours of attack. when one time is put in it will calculate the other
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i win you lose get over it
NOW
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