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Feedback Terminal => Suggestions => Topic started by: ivandrago on December 29, 2009, 03:49:52 PM



Title: download manager
Post by: ivandrago on December 29, 2009, 03:49:52 PM
Got another suggestion:

Let's introduce a new piece of software: the download manager.

If someone has this piece of software running (not installed) on his own gateway while he is stealing/downloading a file then there's a chance that he can resume his download when it get's aborted. He'll just have to find the exact same version of that particular file (not neccesarily on the same server).

The higher the version of downloadmanager, the higher the chance of succesfully resuming a download.


Title: Re: download manager
Post by: Sjums07 on December 29, 2009, 04:13:35 PM
Also make it possible that there's a percenage chance it can complete a download :)


Title: Re: download manager
Post by: ivandrago on December 29, 2009, 04:15:22 PM
Or accelerate a download ?

I'm deliberitely just talking about downloads and not about uploads ....


Title: Re: download manager
Post by: bontrose on December 29, 2009, 06:52:26 PM
it would be nice also to manage downloads by what server you are getting it from in your manage transfers screen


Title: Re: download manager
Post by: Donn on December 30, 2009, 06:35:58 AM
You actually want to make it possible to continue downloading a file. Huge files which are almost impossible to download unless the target is offline for x days, can be downloaded then.

Interesting idea imo since it makes it possible to download each file and not just those 'small' enough. It adds another activity to the game (looking for that d**n file you started downloading yesterday but couldn't complete since it's xxx Gb) and slightly stimulates the PVP aspect.





Title: Re: download manager
Post by: ivandrago on December 30, 2009, 06:45:10 AM
My point exactly.
And you'd have to keep the file running until the download is completed. If you (or someone else) kills the download manager there will be no chance to resume downloading.


Title: Re: download manager
Post by: Donn on December 30, 2009, 08:39:01 AM
My point exactly.
And you'd have to keep the file running until the download is completed. If you (or someone else) kills the download manager there will be no chance to resume downloading.

Fairly balanced also since people with such huge files have other good software too to protect themselves.

Question is.. Can it be implemented? Tri, what do you think?


Title: Re: download manager
Post by: Triadian on December 30, 2009, 10:13:58 AM

My point exactly.
And you'd have to keep the file running until the download is completed. If you (or someone else) kills the download manager there will be no chance to resume downloading.
Fairly balanced also since people with such huge files have other good software too to protect themselves.

Question is.. Can it be implemented? Tri, what do you think?

would be an easy fix IMHO

find the section that deals with the ip change and process termination

atm the software just kills the transfer - switch it to :-

if the downloaded file is lower version than running "download resumer" change ip to "lost" or "127.0.0.1" and set speed as "0.0"
if the downloaded file is higher then kill process as normal

in the local files killed section - if "downloader resumer" is killed then kill all processes that are "0.0"


shouldn't be too hard to implement.


Title: Re: download manager
Post by: bontrose on January 05, 2010, 04:14:28 PM
stamp it reviewed and send it up


Title: Re: download manager
Post by: ãłþħά-∆9 on January 06, 2010, 07:33:31 PM
Interesting and fairly realistic idea, but when downloading IRL if the connection from the server is terminated, the download stops and you have to start from 0% again, whereas with a download manager, it can resume from where it last left off. So (back ingame)
If you're downloading a file from a gateway, with the download manager running, then you go bed, in the morning you notice the download has stalled in the manager at say 50%, which is because the server dropped the process, and probably changed IP, in order to resume that download you would have to hunt down the same server (as long as it still contains the file) or find the exact same piece of software elsewhere to continue the download....

Sounds like a good idea, i dont know why i jsut wrote it out like that, i guess i needed to get my head around it my own way....
But i think it would be less abuseable if you HAD to get it from the same server, else people will downlaod manager every file they want, leave it hanging at whatever percent and continue it whenever they find that file anywhere, which could make it too easy maybe....

Once again, too tired to think straight, and typed alot more than i expected...


Title: Re: download manager
Post by: gs 059 on January 06, 2010, 09:32:36 PM
but say a group of 6 people have a v300 log deleter, you want it, and found one of the servers that have it. You dl down to 99% and it gets terminated, why not find one of the other people that have it in order to complete the dl, there are only 5 other people with it.
I think it would be hard enough to find an exact same file to complete the dl, that you can get it from anywhere that has the same file. (if someone has a 300.0001, you cannot just complete off of that one...)


Title: Re: download manager
Post by: Exousia on January 06, 2010, 11:59:05 PM
How would you mark this as the same file? One or more of those people could research it up and it would be a different file. Another could rename it, but it would be the same file. Other than the file ID and name, which change as files are copied between servers, you would add a new complication to file identification?


Title: Re: download manager
Post by: gs 059 on January 07, 2010, 12:06:02 AM
I think in this game, after a file is researched, it should get a different file number that you cannot see, which changes every time it is researched, but does not change when it gets copied. since renaming is done through research, I think that it should count as a different file. The reason why is because in the real world, when two companies make similar programs, and have the same version number, you cannot take 50% of one and 50% of the other, put them together and get a working program. that should make it hard enough to use it.

I think it should be just any file of same type and version, else it would be useless for most people, and in this game when two people research the same file to the same version, they are still the same.


Title: Re: download manager
Post by: Triadian on January 07, 2010, 01:38:26 AM
i think it would be less abuseable if you HAD to get it from the same server, else people will downlaod manager every file they want, leave it hanging at whatever percent and continue it whenever they find that file anywhere, which could make it too easy maybe....

the 72 hour rule would kick in making this argument moot


Title: Re: download manager
Post by: ivandrago on January 07, 2010, 03:56:06 AM
i think it would be less abuseable if you HAD to get it from the same server, else people will downlaod manager every file they want, leave it hanging at whatever percent and continue it whenever they find that file anywhere, which could make it too easy maybe....

the 72 hour rule would kick in making this argument moot

And don't forget about the fact that someone else can kill the download manager for you


Title: Re: download manager
Post by: gs 059 on January 07, 2010, 04:13:45 AM

i think it would be less abuseable if you HAD to get it from the same server, else people will downlaod manager every file they want, leave it hanging at whatever percent and continue it whenever they find that file anywhere, which could make it too easy maybe....

also, what is the problem with using the download manager for every file you want? it is not like you could just hit up the public servers start downloading everything, than when you run into someone that has a higher version, just go say that that was what you meant to download, and insta-download it or something...
I do not really get how what you said is even making it abusable... that was the point to the software...


Title: Re: download manager
Post by: ãłþħά-∆9 on January 07, 2010, 04:54:38 AM
I guess it's not really a problem, and it would help to get those locked down software, yet still make it possible to keep them safe...

Okay im convinced

+support


Title: Re: download manager
Post by: bontrose on January 08, 2010, 04:02:37 PM
doubled


Title: Re: download manager
Post by: ãłþħά-∆9 on April 17, 2010, 08:48:53 AM
I like this idea but the only thing I don't get is
"The higher the version of downloadmanager, the higher the chance of succesfully resuming a download."

How would that work? So you find the same file on a different server and you try to download it but the download manager might just be like....Nah?
Doesn't make much sense to me...
Maybe if there was a counter-ware, like a Download Interrupter, kind of like how the remote attack disruptor works?


Title: Re: download manager
Post by: bontrose on April 17, 2010, 11:15:03 AM
kill then download


Title: Re: download manager
Post by: ivandrago on April 17, 2010, 02:24:46 PM
Yes, there should be a chance that it'll say something like 'Unable to resume'.
I like to see more random in this game.


Title: Re: download manager
Post by: bontrose on April 20, 2010, 03:35:00 PM
.1% chance of failure for the first day
1% for the next week
10% for the one after
50% for the third week
85% for the forth
then its most likely corrupt data at 97.5% fail


Title: Re: download manager
Post by: ivandrago on April 20, 2010, 03:49:29 PM
That's a good suggestion actually.
The longer the download has been running, the lower the chances it'll work


Title: Re: download manager
Post by: bontrose on May 14, 2010, 03:12:35 PM
bump


Title: Re: download manager
Post by: docslax on May 19, 2010, 06:11:50 PM
bump

hip checked...

brilliant idea Ivan :)


Title: Re: download manager
Post by: sukilove on June 18, 2010, 07:20:34 PM
After you start download. There's 70% the downloadmanager will leave a trail for people to track you. You can log delete or bounce. The file you download will also shown in the server ( where you download at ). So the person will make notice and find the hacker.


Title: Re: download manager
Post by: sukilove on June 18, 2010, 07:23:53 PM
After you start download. There's 70% the downloadmanager will leave a trail for people to track you. You can log delete or bounce. The file you download will also shown in the server ( where you download at ). So the person will make notice and find the hacker.
There's 50% trace-able for other hacker to track you. Not possible to install on Public and Secret server. Only private server and allow of install which restrict some people of downloading other of their software into secret server for Malware Farm.


Title: Re: download manager
Post by: Exousia on June 18, 2010, 10:57:41 PM
Still relevant, so I'll just say you should keep discussing and maybe try to get it on Emi's to do list while he's here making updates.


Title: Re: download manager
Post by: siremi on June 19, 2010, 07:08:05 AM
Cool suggestion, here is what I think we can do:

Download Worm vir: Gets installed on a server and you can activate it in order to download files from a server. You can resume a file of the same type and version, if the download is killed. DM version affects the maximum version you can download using the manager. Size is really small, 5 times less then the spyware vir.
   - if installed on another host, it enables you to start a download on that host from the server you are currently connected to and have admin access on.
      -> Example: Install on a Group server to enable you to start a download using the GS bandwidth of a file from a secret server.
   - you can only start one download. If you want to start another, the other will be killed.
   - if the download is killed, you can resume it if you find another suitable file, and the vir is still active. You can only resume the last file you tried to download with the worm.
        - log entry will show a direct connection from the host containing the vir to the download file... e.g "[xxx.xxx.xxx.xxx] download worm started on file #id name V x.xx"

Download Worm AV: Anti-virus for the download worm.

This could make things more interesting. I can see a very useful property for installing multiple virii on a target by using a download worm and a mirror for the virii. What you could do is upload and install a DW virus on a secret server, then upload a virus to a backup server that only has HDD and not CPU / memory to install said virus. Then access the DW and download from the vir backup server. You could also use a secret server as a backup if you wanted. Create a network of DW virii that will spawn a network of adware spam virii using the target bandwidth. This will preserve your own bandwidth.

Cheers!


Title: Re: download manager
Post by: sukilove on June 19, 2010, 07:36:31 AM
SirEmi Though the Disadvantage is that you can upload and install on Secret and Public server which is Able to make a Malware farm or baron farm. Either way my though is that the Worm only restricted to Unlisted server,secret server, and Public server. Other than that can be used.


Title: Re: download manager
Post by: Exousia on June 19, 2010, 04:44:41 PM
SirEmi Though the Disadvantage is that you can upload and install on Secret and Public server which is Able to make a Malware farm or baron farm. Either way my though is that the Worm only restricted to Unlisted server,secret server, and Public server. Other than that can be used.

Um, what?


Title: Re: download manager
Post by: sukilove on June 20, 2010, 10:27:01 PM
restrict the download manager for private server only... if not. people will start uploading download manager into secret or public server to transfer Virii or other software. which is unfair. (possible to make a farm of malware with download manager )


Title: Re: download manager
Post by: Exousia on June 20, 2010, 10:49:48 PM
I don't see how that would change anything except how fast people make these farms. Most people fill the bandwidth of a public or secret server with virii to prevent others from using it already.


Title: Re: download manager
Post by: termul on June 24, 2010, 05:35:55 AM
I'd love to see this worm implemented Emi  :)


Title: Re: download manager
Post by: bontrose on August 20, 2010, 07:23:23 AM
bump


Title: Re: download manager
Post by: WolfDoc on August 20, 2010, 10:05:59 PM
post count


Title: Re: download manager
Post by: Exousia on August 20, 2010, 11:10:39 PM
I don't see how that would change anything except how fast people make these farms. Most people fill the bandwidth of a public or secret server with virii to prevent others from using it already.

Re-retort.  :12:


Title: Re: download manager
Post by: bontrose on August 21, 2010, 03:59:06 PM
i like the idea and still want it implemented