As I understand Faith can disinfect Revelation in half the normal time correct?...
According to every forum search I can think of, if he ever gave any time estimate other than saying it was about the same as activation time, the post no longer exists. I've seen the half number flying around a bit, but it is most likely just speculation
I thought you can only complete the activation of a Revelation virus every 6 hours?
So even if the infection started at the same time, you cannot complete the activation of another Revelation virus within the next 6 hours.
The thing is, the game guide talks about preventing revelation from destroying the world after all 10 have been activated. It implies that if all 10 are stopped, then the world is saved (though it seems the reset still happens in this saved world somehow?). If the disinfect time of the most recently activated one is over 24 hours, then that is impossible.
...Furthermore, if it takes 40+ hours to disinfect, activating one every 6 hours would still be troublesome. In that case, if you were coordinated and activating v0.1's, nobody could keep you from getting 7 infected, at which point you would be be deadlocked if you had steadfast disinfectors. If the 40 number is right, and activation and disinfects scale like normal viruses, then a coordinated group, installing a 0.136 virus every 6 hours, would be impossible to stop.
Have you ever played a MMO like EQ, WoW, etc? Coordination is all it would take. 10 people all cordinating together to each activate 1 at the same time then hit the remote overload all at the same time.
Now someone suggested that Faith is suppose to be 10 times faster than normal so all they would have to do is take them up to .3 to prevent it from happening
The activation thing is a global timer. Meaning that once one has finished activation, nobody in the game can finish another activation for the next 6 hours.