IntroductionOkay the title would only be understood by someone who makes games but oh well. In my opinion a massive flaw in this game is that the numbers just get bigger and bigger and bigger and bigger and bigger.... This idea is to stop that happening and giving everyone a fair chance to get to the top.
Hardware UpgradesWhat I propose is that instead of the game being run by numbers, e.g 1000 kb/s is lower than 2000 kb/s is that the game mechanics is changed to replace numerical stats with objects. Let me explain
Currently you buy upgrades for your server(s) adding a certain amount of something for a price, and it increases a number. Unfortuently the more of that number you have the more money you get which means you can make that number higher. I propose changing the upgrades so as the game progresses so does the technological market.
Day 1 - Objects Available
CPU - Intel Microprocessor - 500 MHz - Obsolete day 7 - Start price 1500 HPD
HDD - Maxtor Hard Drive - 2GB - Obsolete day 7 - Start price 600 HPD
Memory - Samsung SDR RAM - 32 MB - Obsolete day 7 - Start price 1200 HPD
BW - AOL Dial up modem - 5KB/s - Obsolete day 7 - Start price 1500 HPD (Maximum 5 upgrades)
-The bandwidth modems are upgraded instead of another one working along side it, it makes more sense in real life.
Day 4 - Additional Objects Avaliable
HDD - Maxtor Hard Drive MKII - 3GB - Obsolete day 9 - Start price 1200 HPD
And so the game will follow a complex time line, the events could be a script which generates random times for events or be a premade time line.
Computer ChassisTo stop people buying 1,000,000 (NUMBER!) Hard drives, the process of when you buy a server must have limitations. Also you can have as many servers as you like because within 7 game days the technology will be obsolete and the server chassis will be useless.
Day 1 -Cases available
Atari Standard case - Obsolete Day 14 - Start price 2000 HPD (+ there are no components inside)
-Hard drive bays - 1
-Maximum CPU speed 1000 MHz
-Memory Slots 2 (SDR)
Software UpgradesResearch has no limitations on so again the numbers just get bigger and bigger. I suggest having a time line similar to the hardware.
Day 1 - Software Packages available
Firewall Protect - 10mb - v1.000 - Obsolete day 2
and it continues..........
Operating SystemsIn addition to the new software time line I suggest incremental Operating systems, also different companies producing different operating systems getting you different bonuses.
Microsoft Windows
+5% Speed (On all operations running on the computer)
-20% Security (All hacks on the system are sped up by 20%)
Apple Mac
+25% Software Cost
+20% Security (All hacks on the system take 20% longer)
Linux
-10% Speed
+5% Security
All software is given a 2% operating bonus on a Linux system
Obsolete Objects and Price ReductionsEvery day as new technologies are invented components become obsolete and so are not made any more, but before they become obsolete they reduce in price as new technologies become available. Prices will be reduced by a percentage every day at midnight (Game Time).
I think this would greatly benefit the game by slowing down the game freaks who are on 24/7, the AP system does not do that well.
What do you think? I will understand if I get quite a bit of bad comments, I wont take them personally
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