Instead of my usual psuedo-slander,I may have unintentionally stumbled across a potential solution (Although some people wont be happy until they see it removed entirely,which I dont agree with). When using an IP change,have it check to see what processes are currently running and multiply the AP cost/hardware need/HPD cost accordingly. This would limit the amount of processes any given gateway would be capable of running and still have the IP changed. On the low end-new players have few processes running when needing the IP change,and wouldnt effect the cost as much. On the high end-You would need to manage what you could actually run at the same time and still use the IP change,but overall would be able to run fewer disinfects/captures/etc.. Obviously this is one of those time consuming things,but it may have the potential to help alleviate this situation.
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Master Shake
That is an excellent suggestion Master Shake. I am impressed by it.
I would say that for each remote process running the price and resources should increase by 10%. That right there would cut down greatly on the IP Changes. My concern though is a simple loophole.
Buy a second server that can handle disinfect and IP Change. And then do it with the least amount of cost to you.
Now if the price were increased by say the portion of the amount of mission payout that would be more feasible. Disinfect a 10K mission and IP change costs 1K /300 AP + 25% of the mission payout which would equal 3500/375AP or something to that effect.
Again Master Shake this is by far the best suggestion I have heard you give. You have my props.... for now /evilgrin