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Feedback Terminal => Suggestions => Topic started by: PlyPencil on July 23, 2008, 11:37:28 AM



Title: Newbie Protection
Post by: PlyPencil on July 23, 2008, 11:37:28 AM
All players start in Newbie Protection.

Newbie Protection stops anyone attacking you in any shape or form
On missions a note will say 'Player in newbie Protection' if the target is still under Newbie Protection

To leave newbie Protection

You have to be Level 10 or above
You must have 5 Hardware upgrades
You must have completed 20 missions

Also to stop Power Gamers attacking everyone a player cannot attack a person 20 levels lower than him or her, if a person attacks someone 20 levels or higher then he/she will loose Level Protection for 48 hours.

Thoughts?


Title: Re: Newbie Protection
Post by: siremi on July 23, 2008, 11:50:28 AM
maybe if your hardware CPU is below a certain level your are in newbie protection...


Title: Re: Newbie Protection
Post by: black_ice on July 23, 2008, 11:53:08 AM
maybe if your hardware CPU is below a certain level your are in newbie protection...

That sounds like the best way to work in a newbie protection.


Title: Re: Newbie Protection
Post by: ZacQuicksilver on July 23, 2008, 01:09:57 PM
It needs to be more than this:

If you block people from attacking weaker people, the weaker player can attack Soviet, for example, with utter immunity to counterattack (48 hours? I bet I can buy some time).

If you guide Newbieness based on any set of requirements, I can just avoid meeting one of them, and get powerful elsewhere (I have low CPU speed, but can upload virii. I have low bandwidth, but take over virii, or run missions. I've never completed a single mission: all I've done is work with virii).


Title: Re: Newbie Protection
Post by: Noseedam on July 23, 2008, 02:15:43 PM
ummm small thing, you require good CPU to run a breaker anywhere near, or overload it..........


Title: Re: Newbie Protection
Post by: siremi on July 23, 2008, 02:30:22 PM
well it could be based on cpu and bandwidth.... let's say 2 x the starting amount, that way one can not abuse it by keeping a low CPU and high bandwidth to upload virs.

I don't see anyone with 1100 CPU cracking soviet...  :14:


Title: Re: Newbie Protection
Post by: Noseedam on July 23, 2008, 02:37:59 PM
i'm in agreement here.............


Title: Re: Newbie Protection
Post by: siremi on July 23, 2008, 02:52:58 PM
Ok, I just need some input here... what is the protection?

My idea is this:

Requirements for newbie protection: CPU<1100 AND Bandwidth<10 (if one goes above then no more newbie protection)

Can DO on newbie:
- crack him / bounce / modify logs/ download / disinfect / capture / unhide / decrypt / set public  on the newbie

Can NOT on newbie:
- upload / delete / hide / encrypt / install / kill process

I realize some may not like this because they have lots of farms with that 0.166 adware but oh well...

If this is implemented those virs installed on those with newbie protection will be disinfected...


Title: Re: Newbie Protection
Post by: Nagitof on July 23, 2008, 02:59:46 PM
There is only like 15 poeple that can attack soviet so we don't need to worry about the newbies attacking him. Doubling the starting hard ware would greatly help the newbies. One more to help the newbies and some other players would be more missions. With more missions the fast poeple can go up. I do missions only on weekends cause thats the only time i can, but if there was more missions, for me it won't be so bad only doing them once a weak.


Title: Re: Newbie Protection
Post by: H4T0R on July 23, 2008, 03:04:33 PM
Or give him/her a certain period and after that their newbie period is over


Title: Re: Newbie Protection
Post by: ZacQuicksilver on July 23, 2008, 03:06:34 PM
I like the Timer ending as well, perhaps a week or two. I haven't been playing for a week yet, and am far out of the other suggested standards for newbie status, and if people go inactive, anyone who managed to find them deserves to get a free virus farm.


Title: Re: Newbie Protection
Post by: Noseedam on July 23, 2008, 03:32:29 PM
he has a point, i think a period of inactivity would be a definite protection killer, this is how most games work( because it works!)

but maybe hardware until a certain amount of time......... or whichever comes first maybe?


Title: Re: Newbie Protection
Post by: Araeus on July 23, 2008, 04:00:27 PM
I know that in Pardus the AP system is used for newbie protection, once you have spent a certain number of AP you are no longer protected.

Just a thought.  I do like the timer idea though because I do so love the inactive empty servers.  A week sounds good, especially with how little the AP system constrains the new players.


Title: Re: Newbie Protection
Post by: ZacQuicksilver on July 23, 2008, 04:11:32 PM
I know that in Pardus the AP system is used for newbie protection, once you have spent a certain number of AP you are no longer protected.

Just a thought.  I do like the timer idea though because I do so love the inactive empty servers.  A week sounds good, especially with how little the AP system constrains the new players.


Yes, but there's no use for inactive newbies in Pardus. There are several (software repository, virus farm, neutral ground for software trades) in HP.


Title: Re: Newbie Protection
Post by: siremi on July 23, 2008, 04:18:59 PM
Ok, so this should be the protection requirements then.

He is no longer protected when:
CPU>1100
OR
Bandwidth>10
OR
(not logged in for the last 7 days)


This should protect him again if he logged back in from a period of inactivity...


Title: Re: Newbie Protection
Post by: Araeus on July 23, 2008, 04:21:29 PM
That sounds like it should work.


Title: Re: Newbie Protection
Post by: Master Shake on July 23, 2008, 04:32:11 PM
  I honestly dont understand the point of having protection,aside from being easily abusable. Is the limiting people in "protection" from doing anything? I mean,if someone in "protection" simply downloads an AV and starts taking missions,theres no counter? Maybe I misunderstood the CAN/CANNOT DO list,but there seems to be little drawback from staying in protection,gathering IPs on a text,and switching to another account to use them. I think the "protection" should simply be no virii sent,recieved,or captured until out of "protection"-Everything else a new player has is worthless to anyone else. They simply have to do low end missions,learn how to bounce(and use a log deleter) and work toward getting out of protection,where they can use virii to flourish and grow. Too many possible exploits remain having someone unable to be targetted. Letting "new" players run around creating havok is a poor teaching method,and will only create wider gaps in heirarchy. My two cents,if anyone reads anything I write anymore.

  Broadcasting Live from the Necropolis
  Master Shake


Title: Re: Newbie Protection
Post by: siremi on July 23, 2008, 04:42:30 PM
What can they possibly disinfect with CPU<1100? A few adware 0.1, two file share 0.1.

That's not really much, and if they manage to disinfect those, what can they do with the HPD?

They have to upgrade at some point past the protection and move on.


Title: Re: Newbie Protection
Post by: Master Shake on July 23, 2008, 04:55:03 PM
  Would an IP change be available to them? Can they still use Breaker? Can they start to spam servers with uploads and not have it stopped? Thats only what I thought of in a few minutes. Ive played games where there was "protection",and all it did was serve to infuriate people who wanted revenge for some overlooked misuse.


Title: Re: Newbie Protection
Post by: Araeus on July 23, 2008, 05:01:47 PM
Master Shake has a good point.  I think that if they are being protected, they should not be able to initiate some sort of hostile action against other people while they are protected.  With 5 bw it may take a while, but you can just upload adwares and be untouchable to everyone else, but those would be outside of your protection so I'm not worried about that. 

Just how high of an AV could you run under 1100 CPU?  How high of a breaker?  These are the major problems.  If they want to try and hack into another player's server and upload an adware more power to them to try... but they will probably be traced and someone will be sitting there waiting for their protection to end...


Title: Re: Newbie Protection
Post by: Noseedam on July 23, 2008, 05:30:54 PM
maybe no private server cracking? otherwise you get booted out of newbie protection, and also a time limit, which ever comes first......... the attacking other players ender, is a very common one because it prevents newbie abuse


Title: Re: Newbie Protection
Post by: Nagitof on July 23, 2008, 05:58:42 PM
How about if the newbies under protection try and attack a privet server, who ever they attack is able to counter attack as much as they want, that way the newbie will kno not mess with anyone's privet server again.


Title: Re: Newbie Protection
Post by: virus man on July 24, 2008, 03:29:12 PM
All I will say is read how you can abuse the newbie protection system under Siremi's thread in News and Updates.

I posted a very feasible way to do so.