Title: Suggested Ability Break Down
Post by: virus man on May 04, 2009, 09:08:43 PM
I will be posting all the information shortly for discussion. Sorry for the delay but I am busting my butt to get it done in time for possible implementation for R3.
Ability Point Cost Max Level
Title: Re: Suggested Ability Break Down
Post by: virus man on May 04, 2009, 09:08:54 PM
Since Truelight was originally based around the acquiring of information I did change out the abilities to reflect this. This obviously does change the "Specialization". You will find those abilities that could cause an imbalance based on time will also have a negative effect as well as a massive increase in costs which will be reflected in the first post. Firewall Bypass resources effeciency 1% increments uses x% fewer resources Firewall Bypass research effeciency 1% increments uses x% fewer resources (stacks with the above so double the cost) Firewall Bypass superiority 1% increments effective version increases by x%
Log Undeleter resources effeciency 1% increments uses x% fewer resources Log Undeleter research effeciency 1% increments uses x% fewer resources (stacks with the above so double the cost) Log Undeleter superiority 1% increments effective version increases by x%
Password Break resource effeciency 1% increments uses x% fewer resources Password Break research effeciency 1% increments uses x% fewer resources (stacks with the above so double the cost) Password Break superioirty 1% increments effective version increases by x% Password Break speed complex 1% increments with a side effect of half the bonus as a penalty to effective version. IE 5% boost to speed forces a -2.5% to effective version AFTER superiority is taken into account.
Nmap Scanner resource effeciency 1% increments uses x% fewer resources Nmap Scanner research effeciency 1% increments uses x% fewer resources (stacks with the above so double the cost) Nmap Scanner superioirty 1% increments effective version increases by x% Nmap Scanner speed complex 1% increments with a side effect of half the bonus as a penalty to effective version. IE 5% boost to speed forces a -2.5% to effective version AFTER superiority is taken into account.
Virus ID resource effeciency 1% increments uses x% fewer resources Virus ID research effeciency 1% increments uses x% fewer resources (stacks with the above so double the cost) Virus ID superioirty 1% increments effective version increases by x% Virus ID speed complex 1% increments with a side effect of half the bonus as a penalty to effective version. IE 5% boost to speed forces a -2.5% to effective version AFTER superiority is taken into account.
Data uplink Viriresource effeciency 1% increments uses x% fewer resources Data Uplink Viriresearch effeciency 1% increments uses x% fewer resources (stacks with the above so double the cost) Data Uplink Virisuperioirty 1% increments effective version increases by x% Data Uplink ViriEncrypt Version -1% increments with a side effect of half the bonus as a penalty to effective version. IE -5% boost to speed forces a +2.5% to effective version AFTER superiority is taken into account.
Decrypt resource effeciency 1% increments uses x% fewer resources Decrypt research effeciency 1% increments uses x% fewer resources (stacks with the above so double the cost) Decrypt superioirty 1% increments effective version increases by x% Decrypt speed complex 1% increments with a side effect of half the bonus as a penalty to effective version. IE 5% boost to speed forces a -2.5% to effective version AFTER superiority is taken into account.
Unhide resource effeciency 1% increments uses x% fewer resources Unhide research effeciency 1% increments uses x% fewer resources (stacks with the above so double the cost) UNhide superioirty 1% increments effective version increases by x% Unhide speed complex 1% increments with a side effect of half the bonus as a penalty to effective version. IE 5% boost to speed forces a -2.5% to effective version AFTER superiority is taken into account.
Process Tracer resource effeciency 1% increments uses x% fewer resources Process Tracer research effeciency 1% increments uses x% fewer resources (stacks with the above so double the cost) Process Tracer superioirty 1% increments effective version increases by x% Process Tracer speed complex 1% increments with a side effect of half the bonus as a penalty to effective version. IE 5% boost to speed forces a -2.5% to effective version AFTER superiority is taken into account.
I know some of the lines will cause side to side scrolling but code was used to make it easier to read.
Title: Re: Suggested Ability Break Down
Post by: virus man on May 04, 2009, 09:09:04 PM
Omnicron FS Virus resources effeciency 2% increments uses x% fewer resources EXCEPT for BW FS Virus research effeciency 1% increments uses x% fewer resources (stacks with the above and effects BW so 2.1 times the cost) FS Virus superiority 1% increments x% change to not be diverted by Spyware FS Virus Speed Complex 1% increments time running is times 1.0x% (stacks with the generic ability so 1.7 times the cost)
Adware Daemon resources effeciency 1% increments uses x% fewer resources including BW Adware Daemon research effeciency 2% increments uses x% fewer resources but BW is not efffect. Adware Daemon superiority 2% increments x% chance to not be diverted by Spyware Adware Daemon speed complex .5% increments time running is times 1.00x% (stacks with the generic ability so 1.7 times the cost)
Spyware resources effeciency 2% increments uses x% fewer resources Spyware research effeciency .5% increments uses x% fewer resources (stacks with the above so double the cost) Spyware superioirty .5% increments x% reduction in FS and Adware Superiority
Virus Breaker resources effeciency 3% increments uses x% fewer resources Virus Breaker research effeciency 1% increments uses x% fewer resources (stacks with the above so double the cost) Virus Break superioirity .5% increments increases version by x% Virus Break speed complex .25% increments run time decreased by x% (made faster)
Encryptor resources effeciency 1% increments Encryptor research effeciency .5% increments Encryptor superioirity 1% increments (can take encrypt above the .2 cap) Encryptor speed complex .5% increments
Hide resources effeciency 1% increments Hide research effeciency 1% increments Hide superioirity .5% increments (can take hide above the .2 cap) Hide speed complex .5% increments
Firewall Bypass resources effeciency .5% increments uses x% fewer resources Firewall Bypass research effeciency .5% increments uses x% fewer resources (stacks with the above so double the cost) Firewall Bypass superiority .5% increments effective version increases by x%
Password Break resource effeciency 1.5% increments uses x% fewer resources Password Break research effeciency .5% increments uses x% fewer resources (stacks with the above so double the cost) Password Break superioirty .5% increments effective version increases by x% Password Break speed complex .1% increments with a side effect of half the bonus as a penalty to effective version. IE 5% boost to speed forces a -2.5% to effective version AFTER superiority is taken into account.
Decrypt resource effeciency .5% increments uses x% fewer resources Decrypt research effeciency .5% increments uses x% fewer resources (stacks with the above so double the cost) Decrypt superioirty .1% increments effective version increases by x% Decrypt speed complex 1.5% increments with a side effect of half the bonus as a penalty to effective version. IE 5% boost to speed forces a -2.5% to effective version AFTER superiority is taken into account.
Title: Re: Suggested Ability Break Down
Post by: virus man on May 04, 2009, 09:09:21 PM
Icarus
Title: Re: Suggested Ability Break Down
Post by: virus man on May 04, 2009, 09:09:33 PM
Hakuza
Title: Re: Suggested Ability Break Down
Post by: ãłþħά-∆9 on January 04, 2010, 01:08:55 PM
I dont get several things What is this and why Why are some posts blank Why are you doing it Who are you Why's noone replied Where am i :21:
Title: Re: Suggested Ability Break Down
Post by: bontrose on January 04, 2010, 04:38:27 PM
it... died?
Title: Re: Suggested Ability Break Down
Post by: Exousia on January 05, 2010, 04:48:03 PM
I dont get several things What is this and why Why are some posts blank Why are you doing it Who are you Why's noone replied Where am i :21:
I suggest a reduced pot and/or alcohol intake.
Title: Re: Suggested Ability Break Down
Post by: bontrose on January 05, 2010, 05:44:40 PM
I dont get several things What is this and why Why are some posts blank Why are you doing it Who are you Why's noone replied Where am i :21:
I suggest a reduced pot and/or alcohol intake. or speed, heroine, acid, ect.
Title: Re: Suggested Ability Break Down
Post by: ãłþħά-∆9 on January 07, 2010, 05:01:58 AM
I dont get several things What is this and why Why are some posts blank Why are you doing it Who are you Why's noone replied Where am i :21:
I suggest a reduced pot and/or alcohol intake. I haven't smoked in days and i still dont know the answers to those questions :3 Seems like he put an aweful lot of effort into something noone bothers to comment on :laugh:
Title: Re: Suggested Ability Break Down
Post by: bontrose on January 08, 2010, 04:00:00 PM
could be this was the sugested breakdown and it already took place
Title: Re: Suggested Ability Break Down
Post by: Exousia on January 08, 2010, 08:10:23 PM
could be this was the sugested breakdown and it already took place
Could be.
Title: Re: Suggested Ability Break Down
Post by: bontrose on January 11, 2010, 05:02:30 PM
so... "another one bite the dust"? :12:
Title: Re: Suggested Ability Break Down
Post by: ãłþħά-∆9 on January 19, 2010, 10:02:54 AM
I blew into my CPU fan and got a mouthful of dust, not nice
Title: Re: Suggested Ability Break Down
Post by: bontrose on January 19, 2010, 05:57:58 PM
i was referring to the popular Queen song "another one bites the dust" not eating dust out of your computer
Title: Re: Suggested Ability Break Down
Post by: RobberBaronVirus.ver.9 on February 10, 2010, 01:46:10 PM
[url][http://s298.photobucket.com/albums/mm264/jeramie008/?action=view¤t=Queen-AnotherOneBitestheDust-Video.flvurl]
Title: Re: Suggested Ability Break Down
Post by: bontrose on February 10, 2010, 01:48:26 PM
1 doesnt exist
2 why?
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