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Feedback Terminal => "Bugs" and Problems => Topic started by: Brok Ironfist on July 21, 2009, 11:04:44 AM



Title: Bandwidth overloading
Post by: Brok Ironfist on July 21, 2009, 11:04:44 AM
I've noticed a few servers that are pushing more bandwidth than they show.

310/150 bandwidth used.

Always seems to be someone uploading a file (a virii) and another virus installed and running...


Title: Re: Bandwidth overloading
Post by: bontrose on July 21, 2009, 03:39:54 PM
sometimes u can max out your bandwith and then start a virri it goes above the max other times it just says it needs more bandwith


Title: Re: Bandwidth overloading
Post by: Exousia on July 21, 2009, 04:47:09 PM
Public servers can be overloaded to allow newer players to acquire additional software without restriction.


Title: Re: Bandwidth overloading
Post by: bontrose on July 22, 2009, 10:01:12 AM
ahh


Title: Re: Bandwidth overloading
Post by: Brok Ironfist on July 22, 2009, 02:33:52 PM
Nice...  I'll upload some software for the newbies (at least more newbie than me) I've been helping and not have to worry about using my own bandwidth...



Title: Re: Bandwidth overloading
Post by: pondmonkey on August 26, 2009, 01:03:51 PM
Public servers can be overloaded to allow newer players to acquire additional software without restriction.

i still shuldnt beable to upload this fast and the public ftp dust come up as useing bandwith.
1,331.20/150 Kbs Bandwidth 887%


Title: Re: Bandwidth overloading
Post by: Brok Ironfist on August 26, 2009, 01:29:26 PM
Yeah we have discovered this is no limit to bandwidth on public servers.

The limit is applied to any virus running on the server.  In addition public servers can only have files running of .2 or less. 



Title: Re: Bandwidth overloading
Post by: pondmonkey on August 26, 2009, 06:12:04 PM
3,467.75/150 Kbs Bandwidth 2312%
i think its kinda stupid why even have it say there is only 150  if there is no limit.


Title: Re: Bandwidth overloading
Post by: Exousia on August 26, 2009, 08:10:23 PM
I find that there is a certain logic in what you both are saying.

While the lack of restriction was designed to allow newbies to download new software and replacement software without waiting for forever and a day for a 0.1 BW download, virii and uploads should be restricted to the hardware capacity even if downloads are not. They should, in my opinion, be separate categories of BW on Public Servers, the one restricted only by the capacity of the downloading server and not showing up on the Public Server's used BW, while the other (virii and uploads) restricted by the Public Server's BW, treating it as if it were under attack. This would also open opportunities for faction-aligned personnel to "defend" these Public Servers.


Title: Re: Bandwidth overloading
Post by: Brok Ironfist on August 26, 2009, 10:07:18 PM
I'd take it a step further Exousia.  I think that all servers should have a separate BW setup, Uploads and Viruses should be restricted to the current stated limit, but downloads should have it's own limit.

There are very few secret servers out there were someone could download the next level of software.  When I first started out I found dozens of servers, all with software that I could have used.  Not one though, was free of Viruses.  Generally I was limited to 5 to 15 BW out of the 150 or so on the server.  I ended up giving up trying that route.



Title: Re: Bandwidth overloading
Post by: pondmonkey on August 27, 2009, 08:47:33 AM
player servers shuld remain the same. so its more of a fight to get stuff from other players.


Title: Re: Bandwidth overloading
Post by: Exousia on August 27, 2009, 04:45:50 PM
Player servers should remain the same. So it's more of a fight to get stuff from other players.

Of course.

I'd take it a step further Exousia.  I think that all servers should have a separate BW setup, Uploads and Viruses should be restricted to the current stated limit, but downloads should have it's own limit.

There are very few secret servers out there were someone could download the next level of software.  When I first started out I found dozens of servers, all with software that I could have used.  Not one though, was free of Viruses.  Generally I was limited to 5 to 15 BW out of the 150 or so on the server.  I ended up giving up trying that route.


I can see that. I vaguely remember someone suggesting that kind of thing at one point with a rather meager response.

However, it was decided at one point that having to disinfect the virii and such on Secret servers would inspire more PvP. It's kind of an on-going battle among the staff (and, honestly, among players in general) as to how to encourage PvP without sacrificing the Newbs and even the mid-level players. While it is a simple thing for a veteran (or top 20 player) to disinfect a lot of those virii on the Secret servers, the software on them are well below what they would bother trying to swipe, so it's really up to the mid-level players to do it and the cost-effectiveness of the process is in doubt for them. Really, it's the newer players who would benefit most and the veterans and mid-levels would have to give up a lot of virii territory right now. We were considering putting a minimum download BW at one point as well, so there would, at the very least, be some BW available to download the software, but there are also those pesky bulk deleters out there killing all that nifty software before most could download it. An issue I run into when starting out each round trying to improve my software selection by downloading it from Public and Secret servers.

We could put a cap on the virii level being installed, but that would hinder the veterans and mid-level players. I had proposed at one point, that the secret servers would not reformat and/or IP change unless the virii BW usage reached a critical point, but I have yet to receive any concrete yay or nay on that.

So, really, there is no simple answer to this dilemma on the Secret servers, and the unlimited BW overload on the Public servers is a bit of a compromise.


Title: Re: Bandwidth overloading
Post by: Brok Ironfist on August 27, 2009, 09:54:01 PM
I had offered a while back a possible mission that might help in this type of situation (that is getting better software to the low-mid level players).... I think...

Mission: Acquire Software.  The player is instructed to download a certain piece of software from one server and then upload it to one of the public servers.

This would encourage the players to start moving the software to servers in which others could have easier access to it. 

Because honestly, right now there are only really two players who have been actively disinfecting the secret servers.  That would be Ivan and myself.  I have had rather limited success, due to Dev Null  :16: but Ivan seems to be doing rather good at it.  Perhaps if this were more incentive (i.e. new mission) to get the files and move them even the higher ranked players would start working on them.





Title: Re: Bandwidth overloading
Post by: pondmonkey on September 02, 2009, 11:20:46 AM
i tryed to disinfect the viriis but then i get crazy hacked alot so its not even worth trying.


Title: Re: Bandwidth overloading
Post by: tn5421 on October 27, 2009, 04:42:34 AM
Yeah, I get madly hacked trying to disinfect anything that takes over an hour. :12:


Title: Re: Bandwidth overloading
Post by: bontrose on October 27, 2009, 02:58:49 PM
 :bodyguard:


Title: Re: Bandwidth overloading
Post by: AgentE382 on October 29, 2009, 10:19:13 AM
I must be lucky. If I wanted to download a file at a faster speed, I would just disinfect the whole server(I did this a few times). I almost never got hacked. (I might just be lucky, or it might have to do with the fact that I was always online and ready to take measures against whomever hacked me.) :21: :dunno:

AgentE382


Title: Re: Bandwidth overloading
Post by: Brok Ironfist on October 29, 2009, 09:58:57 PM
It honestly depends if the virus holder (or guild) happens to be baby sitting their virii.  I've gone times against linux when I couldn't do squat without Dev Null hacking me and killing everything.  Then they'd all be gone for a week or so and I'd take down everything in site.

I think it really is a matter of luck.


Title: Re: Bandwidth overloading
Post by: pondmonkey on October 30, 2009, 05:05:54 PM
its hard to tell the virii holder, most of them have the sgp tag and i dont think sgp has evrey server in the game.


Title: Re: Bandwidth overloading
Post by: Exousia on October 30, 2009, 06:01:18 PM
its hard to tell the virii holder, most of them have the sgp tag and i dont think sgp has evrey server in the game.

Maybe we do, maybe we don't.  :shifty:


Title: Re: Bandwidth overloading
Post by: Brok Ironfist on October 31, 2009, 09:54:27 AM
Many of the SGP tagged ones are newbies.  For a while I was feeding small-mid range files to any newbie I came across.  One of those being the SGP adaware.

-lx- files are almost exclusively team linux though.  I did do a test a while back and started infecting servers with -lx- files and either they were just disinfecting their own files or they managed to realize they didn't install them.  They would disinfect and reinfect again with a -lx- file.

I have seen a few of the newer players starting to rename the files as well.


Title: Re: Bandwidth overloading
Post by: pondmonkey on November 03, 2009, 09:41:27 PM
its hard to tell the virii holder, most of them have the sgp tag and i dont think sgp has evrey server in the game.
Maybe we do, maybe we don't.  :shifty:


well in that case
:notworthy: