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March 29, 2024, 06:35:51 AM
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"Don't be evil."
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1  HP Info Terminal / News & Updates / Re: Revelation Day scheduled addon - Sun, August 31 on: August 31, 2008, 02:11:21 PM
I dont really understand how this all works but im in! Lets see what happens  17 good luck fellows!
2  HP Info Terminal / News & Updates / Re: Revelation Day scheduled addon - Sun, August 31 on: August 31, 2008, 01:42:17 AM
I must say, im waiting intense.. its interesting to see what happens shifty
3  General Category / Hi. My name is... / Re: hi my name is eric wels on: August 30, 2008, 11:27:08 AM
Welcome Mr. Wels!   12
4  HP Info Terminal / News & Updates / Re: Guide update - Revelation Day on: August 27, 2008, 08:16:12 PM
Okay, at first please do not speak as a voice of all players. Speak only for yourself.

Secondly, i am sure you all players think you know what should be done for the game. I am sure that all of us want's to be heard.

However, After all hopes,wishes and ideas are suggested the creator has the last word, the final. After that, all complaints are terrorizing the game developement and there is actually no other choice that accept the truth and continue playing or accept the truth and create your own game. Peace.
5  Feedback Terminal / Suggestions / Re: Emails on: August 19, 2008, 02:51:58 AM
Yes but theres also lot IN it. This size work is HUGE, you must belive me i know something. This work should have 3-4 coders and architect for minimal to get all ideas in fast schedule.

Sir Emi is really hard worker, talented and i give my full respect to him for making, thinking and organising this all.
6  Feedback Terminal / Suggestions / Re: Emails on: August 19, 2008, 02:42:52 AM
Hey!
You both had good opinions, its ok to disagree / agree.
I liked noobs idea about having more messaging systems included.

Theres lots of thoughts about this messaging systems. You could use some email server or you could start own email server.. you could actually sell services to virtual curstomers and get hpd salary without criminal activities like virii.... 1 1
7  Feedback Terminal / Suggestions / Re: DDoS attacks on: August 19, 2008, 02:35:28 AM
Yes thats better.

New players would be probably quite surprised of that  13
8  Feedback Terminal / Suggestions / Re: Emails on: August 19, 2008, 02:34:01 AM
Aww yes its true, everyone would communicate outside hp.. well, i liked the idea 1

Is there any way how people still would use ingame messaging?
9  Feedback Terminal / Suggestions / Emails on: August 19, 2008, 02:20:18 AM
Think about this.

All messages should be under your gateway as emails. If someone brokes to your computer he would have access to all your emails as well.

AND THE WORST..

He could send email as it were you..
 shifty
10  Feedback Terminal / Suggestions / Re: DDoS attacks on: August 19, 2008, 02:17:42 AM
Yes 1

All services should be offline, malfunctional, public ftp and board..  and server description could contain something like
"We are sorry to inform but all our services are under attack. Please, come back later."

11  Feedback Terminal / Suggestions / Re: DDoS attacks on: August 19, 2008, 01:29:51 AM
Distributed dos attack is launched with Botnet. Largest botnet found this far has contain 1.5 million computers and theres no other limit than the size of the internet in it.

Botnet attack can be used in many ways. HTTP requests, email spam or more efficient ways which all are covered up in wikipages allover. I have seen closely 10K-20K botnet attack to a email server, sending a lot of spam email. Its impossible for firewall to block all ips because they come from different areas and you can not thus block ranges. So, you need to block them one by one but firewall which tries to check 10K config file for every requests slows server down, all emails are stored in huge queues which after some point are difficult to operate, remember that you get hunderds of messages from all over world every second.

In hp, my suggestion is something like this:
1) botnet virii is small and easy to install / uninstall
2) hacker may install the virii to any server and use it later ( thus his ip is safe )
3) hacker / hackers may remotely use those servers for flooding target
4) target loses band/cpu and mem and maybe connection to own virii etc.
5) target may start to uninstall virii of the remote machines but his own machine cpu/mem/band is near 100%
6) botnet will weaken if single servers are cleared





12  Feedback Terminal / Suggestions / Re: DDoS attacks on: August 18, 2008, 10:19:57 AM
Actually, ddos attack can block your bandwidth without firewall bypass...

I think this could work so that every server can block only 1 Kb bandwidth. Even how big the server is. So, ddosd would only be possible if organized group of 20-50 players would start to bonbard one target.

13  Feedback Terminal / Suggestions / Re: New virii on: August 18, 2008, 10:12:06 AM
Butt Trumpet??  laugh o my, nerds...
14  Feedback Terminal / Suggestions / Re: DDoS attacks on: August 18, 2008, 10:07:13 AM
YEs, but ddos is only way to organised group of small players to attack one big player..
15  Feedback Terminal / Suggestions / Re: Worm Event on: August 14, 2008, 11:54:16 AM
Just thinking this idea. Could someone try to fool others to follow his traces on logs to some server which would be full of specified worm virii. Maybe he has away to prevent worm follows with anti-virus but those how follow his traces would end up to a trap...  spawning virii is fun idea...
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