Miharu, I understand that it can be frustrating to feel like you're moving slowly... but you do realize that every other player started exactly where you did, right?
I don't believe that statement is entirely correct.
As the game matures, you will have more people above you. Those players which started with the game were competing on a pretty much equal footing with each other. Those who start today will have a few hundred players above them which in various ways, they will have to compete against or learn to live with or something.
I also felt that starting out as a newbie was a REALLY steep climb in this game, early on the main source of income seem to be missions but completing missions either leaves you bottom feeding low pay missions or gambling your small resources to try to complete a couple of longer missions. Neither option is terribly palatable.
Now I saw the value of the game and thought geesh... I like it but I don't have time for mucking around. I am lucky to be able to have dropped a bit of cash to get past the painful start. (Doesn't stop me from making stupid mistakes though! Hence all the time I have now to read these forums.)
But it did get me thinking.
I don't think increasing the initial stats of a server is a good idea. Because in fact many, if not most initial servers are going to end up being hacked and used by older players once newbies "quit" the game. Thus increasing the initial server specs would ironically favour the older players quite a fair bit. (definitely no need to compensate them :p)
It is though true that when you start out it is REALLY difficult to see progress. It may sound silly but when you are learning getting together 300 HPD to increase bandwidth by one is actually quite challenging. Doable, but challenging. I think it may be discouraging people from staying in the game because it is in fact such a steep curve.
Instead I would tweak the storyline - How did you get a hold of that first server anyhow? Maybe a friend set you up with some gear, or an old uncle or whatever... and maybe they still have some more gear lying around which they could get to you cheap...
Here is my suggestion - Have the first few purchases for starting players be at a lower than normal price.
If you do that you will need:
1) To make it VERY clear that this is a special situation. (Yeah mate, I still have an old drive and a bit of extra bandwidth you can use but after that you are on your own!)
2) To balance things carefully - this is something to be tweaked but I would go for a 50% discount on the first 3000 HPD worth of gear spent. Thus a newbie would spend 1500 but get 3000 worth of goodies. You can tweak the numbers but the key thing is that the gift the newbie gets (1500 HPD) is big enough that he can see some progess and is encouraged to stay, but small enough that it is not generating an imbalance, nor discouraging people from paying cash for HPD.