The Hacker Project - a free online game

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"Hackers come and go, but a great hack is forever."
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16  Hacker Project Café / Game Room / Re: My hill on: May 25, 2009, 10:42:45 PM
then I activate the secret C4 planted in the by the construction crew I bribed to blow everything inside of it up, leaving not but a tiny trail of smoke through an exhaust pipe.
I then sit atop Mt. Hood in a nuclear bunker, my hill.
17  Hacker Project Café / Game Room / Re: Count to a thousand on: May 25, 2009, 04:39:27 PM

Once upon a fox hole there was a leprechaun that grant wishes, HP players chose to delete the other side of the world using a big atomic penalty for improper updates and forgot that's just classic Here comes my opinion and discussion. +++ But they forgot i never sleep and butchered the

old family dog


465
18  Hacker Project Café / Game Room / Re: My hill on: May 25, 2009, 04:37:48 PM
I use the override program and use the satellite to destroy you, then initiate the self destruct program. A robot clone of myself takes the hill, but not before dousing it with enough radioactive materials to irradiate everything in a 50 mile range.
19  Hacker Project Café / Game Room / Re: Count to a thousand on: May 23, 2009, 10:27:16 AM
463
20  Hacker Project Café / Game Room / Re: My hill on: May 23, 2009, 10:26:12 AM
I, having been sent, cryogenically frozen, on a colonization mission by the government, am whizzed back around and sent to Earth, where I launch an ICBM at mt. Everest, destroying you and your army.
I then get into a private jet abd fly myself to Mt. St. Helens, where I build a military complex spanning several miles and going deep underground. Complete with several thousand guards, an five AA batteries,  an advanced radar system,  10 strike teams with 5 years of Navy SEAL training, 3 HAZMAT teams in a deep underground part of the base (2 miles) and a satellite capable of shooting a laser capable of splitting atoms, and able to hit a single soldier from it's height, and is powered by the solar wind.
I then sit at the lowermost room, 4 miles down, watching everything on the surface.

my hill!
21  Feedback Terminal / Suggestions / Re: Show user by group on: May 23, 2009, 10:08:24 AM
maybe let the group leader decide whether he wants to allow people to see members or not? For the more secretive groups, like Pro-Rev.
22  Feedback Terminal / Suggestions / Re: search ppl on: May 22, 2009, 09:10:10 PM
and maybe the option to hide online status and such?
23  Feedback Terminal / Suggestions / Re: search ppl on: May 22, 2009, 04:17:35 PM
yeah, sounds good.
24  Feedback Terminal / Suggestions / Re: Faction Secret Server Software on: May 22, 2009, 04:17:05 PM
/sign
25  General Category / HP History / Re: Group Declaration and Contact Info for Round 3 on: May 22, 2009, 04:11:56 PM
The OG's

(Original Gangsters)

New group for old members who have been around since round 1 with no exceptions.

Main goals include sharing software, gathering intel and sharing IPs. Depending on the circumstance, we will defend ourselves and our group mates at any cost.

If you have been around since the game's inception and you are ready to make a name for yourself, shoot me a pm.





Does it counts of you played during the first round, quit for the sake of school, and came back halfway the second round?
it probably depends on if you actually did anything that round, lots of people came, played for an hour, then quit.
26  General Category / HP History / Re: SGP's Statement of Intent on: May 21, 2009, 10:31:30 PM
27  HP Info Terminal / F.A.Q. / Re: locked out on: May 19, 2009, 05:48:50 PM
nah, I'll be fine. I'll go with the ones I have and look for more w/ missions.
28  HP Info Terminal / F.A.Q. / Re: locked out on: May 19, 2009, 05:42:17 PM
yeah, I did get a few servers before they upgraded, I suppose I'll just have to research/buy/find one.
29  HP Info Terminal / F.A.Q. / locked out on: May 19, 2009, 04:58:55 PM
what're we supposed to do when the secret servers have all upgraded past our breakers and such? none are spawning any i can get, either. D:
30  Feedback Terminal / Suggestions / Re: HPD on: May 18, 2009, 09:22:57 PM
bad idea, it eliminates the purpose of the update except for annoying players with thousands of negative HPDs.
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