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Author Topic: Reset Process/Task  (Read 7000 times)
asdfth12
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« on: July 19, 2011, 04:50:01 PM »

This is mainly for pass cracking, but it might be able to be used by other programs.

Instead of having to kill a task why couldn't we just reset that task? for pass crackers it will cancel the current ip that it is cracking but still keep the pass cracker itself running.

I run 20+ pass cracks at a time and its kind of annoying to have to end and restart a number of them when I accidently crack the same ip multipule times. (I keep a tab showing missions, and then connect to a ip in a new tab. I start cracking that pass, close tab, connect to another ip in a new tab. Sometimes it doesn't change and I end up having 5 or 6 pass crackers cracking the same pass)
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Hatejacket
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« Reply #1 on: July 19, 2011, 05:23:52 PM »

You spelled accidentally wrong. Or was it a typo?
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asdfth12
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« Reply #2 on: July 19, 2011, 05:38:03 PM »

Good job, you found a word that I can't spell. Anything of substance you'd like to add?
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Hatejacket
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« Reply #3 on: July 19, 2011, 06:27:50 PM »

Good job, you found a word that I can't spell. Anything of substance you'd like to add?

Just that I think your name is stupid
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WolfDoc
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« Reply #4 on: July 19, 2011, 11:59:30 PM »

and instead of ending and restarting it. u could just start a crack on another server with it. i think that be the SMART way of doing but so far all ive seen out of u is stupidity
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asdfth12
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« Reply #5 on: July 20, 2011, 12:40:05 PM »

While you COULD start another server crack on it, it would still be nice to have the option to reset a task... Or, at the very least, something to prevent you from accidently trying to crack the same ip numerous times.

Also, HJ, please don't spam my topic with worthless posts. Unless you have something useful to add to this discussion, please, don't post.
« Last Edit: July 20, 2011, 12:42:45 PM by asdfth12 » Logged
WolfDoc
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« Reply #6 on: July 20, 2011, 12:42:25 PM »

Well when I see u done or suggested something of great or important value I'll suggest it to emi till then idk what to tell ya. This one of many features that can hold off till other projects are done
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WolfDoc
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« Reply #7 on: July 20, 2011, 12:43:47 PM »

Lol nice of u to drop the comments of hj thou
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asdfth12
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« Reply #8 on: July 20, 2011, 12:46:53 PM »

Only reason I did is because they were changed via filter to something that didn't make much sence.

But as for larger updates, its been over half a year since the add-on's in progress forum has been updated. Sorry for assuming that it would be kept up to date.
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WolfDoc
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« Reply #9 on: July 20, 2011, 01:02:34 PM »

The add list was started by players. Meaning that it not emi job to update, all updates are in thenews and update thread. So that is up to date, the add on in progress doesn't get updated much most thing get discussed in the update thread. So not much problem there.
« Last Edit: July 20, 2011, 01:04:37 PM by WolfDoc » Logged
WolfDoc
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« Reply #10 on: July 20, 2011, 01:07:34 PM »

Ps which of ur ideas do u thinks Is a large update?
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Hatejacket
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« Reply #11 on: July 20, 2011, 01:39:26 PM »

thingy balls apple sauce
TC likes testicles

I wish people would learn that it's not advisable to piss me off.
« Last Edit: July 20, 2011, 02:57:34 PM by Hatejacket » Logged
norill
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« Reply #12 on: July 20, 2011, 03:43:57 PM »

just remember to refresh pages every hour. all links with session id change at about xx:41:00
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asdfth12
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« Reply #13 on: July 20, 2011, 04:15:12 PM »

Ps which of ur ideas do u thinks Is a large update?

Most of my updates are more about simplifying certian parts of the game.

The largest update idea I have would most likely be the missions idea's i've had, or the new programs idea i've had (But they were suguested before so I guess I can't really call them my ideas). Other then that they are all smaller updates.
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Hatejacket
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« Reply #14 on: July 20, 2011, 05:12:55 PM »

Ideas*
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