The Hacker Project - a free online game

March 29, 2024, 07:58:57 AM
Welcome, Guest. Please login or register.

Login with username, password and session length











"Subverting tyranny is the highest duty."
Pages: [1]
Print
Author Topic: The mutant Revelation Vir  (Read 19013 times)
siremi
Administrator
Hero Member
*****
Posts: 1099



View Profile WWW Email
« on: May 07, 2012, 06:20:56 PM »


A new type of menace has leaked from the Hakuza corporation research servers. The rumor is they have been working on a more lethal version of the Revelation virus. This virus could be an improved version that would self-activate, given enough time to study the network.

All agents will be needed to help prevent the spread of the self-activating Revelation. Faction missions will be given out on those top targets and great rewards await those who will fight.

However, things are not always as they seem. The Hakuza and Omnicron are working together to develop the self-activating Revelation, while True Light and Icarus are fighting to stop it. Agents in the Hakuza / Omnicron will have missions to accelerate the growth of Revelation, while the True Light / Icarus agents will fight to prevent the destruction of the world network.

ETA is not known on when the mutant Revelation will pop up, but it is estimated in the next two weeks.

P.S.: The mutant Revelation Vir can be delayed indefinitely preventing the round to end, if the agents are active and protecting the network. It's just a means so if the game gets too dull and players stop guarding the network, a new round starts after a while.

Logged

WolfDoc
Select Member
Sr. Member
*****
Posts: 478


View Profile
« Reply #1 on: May 07, 2012, 08:30:34 PM »

very nice idea 1
Logged
N3hpy50X3
Full Member
***
Posts: 118


Deal With It. Don't Get


View Profile
« Reply #2 on: June 07, 2013, 11:06:19 AM »

This virus could be an improved version that would self-activate, given enough time to study the network.
Is there a way to prevent it from being given enough time to study the network so that it can't self-activate? fishing1 It seems to need ~1000 hours.

Long Live The World Network! punk
Logged

.,..,....,,....,.,,...,,.,,.,.,,.,,.,..,.,,.,,,..,,..,,,..,......,,.,..,.,,,..,,..,......,,....,..,......,,.,,.,.,,..,.,.,,.,,,..,,,.,...,,....,.,,.,,....,......,,..,,,.,,....,.,,.,,.,.,,..,.,.,.,,,.
Pages: [1]
Print
Jump to: