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HP Info Terminal => News & Updates => Topic started by: siremi on July 23, 2008, 09:39:03 PM



Title: Newbie protection
Post by: siremi on July 23, 2008, 09:39:03 PM

A player is no longer protected when:
CPU>1100
OR
Bandwidth>10
OR
(not logged in for the last 7 days)

What one can DO on newbie:
- crack him / bounce / modify logs/ download / disinfect / capture / unhide / decrypt / set public / kill process  on the newbie

What one can NOT do on newbie:
- upload / delete / hide / encrypt / install


So you can still bully the newbies, but not that hard...  :)


Title: Re: Newbie protection
Post by: HJ® on July 23, 2008, 09:42:27 PM
You should still be able to upload, just not virii files.


Title: Re: Newbie protection
Post by: virus man on July 24, 2008, 02:01:50 AM

A player is no longer protected when:
CPU>1100
OR
Bandwidth>10
OR
(not logged in for the last 7 days)

What one can DO on newbie:
- crack him / bounce / modify logs/ download / disinfect / capture / unhide / decrypt / set public / kill process  on the newbie

What one can NOT do on newbie:
- upload / delete / hide / encrypt / install


So you can still bully the newbies, but not that hard...  :)


I would just say to set a 1 week limit period on newbies.  That way the system can not be abused.

Otherwise what you just did is HIGHLY abusable


Title: Re: Newbie protection
Post by: Moen Co. on July 24, 2008, 07:11:56 AM

I would just say to set a 1 week limit period on newbies.  That way the system can not be abused.

Otherwise what you just did is HIGHLY abusable

I wouldn't think a real-time limit on newbie protection would be fair to everyone.  Those who play infrequently would benefit less from the newbie protection than those who play 24/7. I like the restrictions, but why not a restriction on RAM/HDD? I'd suggest that instead of putting a cap on hardware, you set a cap on how much you can spend on hardware, i.e. after spending 4000HPD on upgrading your server, your newbie protection ends. It gives players a little more freedom in choosing what they want to spend their HPD on. 

Have a separate cap on research spending too, but have it be much smaller, around 500HPD or so.  You don't want a place for newbies to dump all their money in after they've spent 3900 HPD on hardware so they can keep newbie protection forever.  Oh, and a notifier somewhere visible to all players.


Title: Re: Newbie protection
Post by: setech on July 24, 2008, 07:44:01 AM
This one sholud make for some interesting changes again.. No more huge inactive newbie farms now.. suppose this will emegre a new wave of virus breaker attacs on existing spam daemons.. And more PVP.. I'm qurious, how this will affect stuff.. but basically I'm for it.. could be fun.. and good for newbies :)


Title: Re: Newbie protection
Post by: Moen Co. on July 24, 2008, 08:49:16 AM
This one sholud make for some interesting changes again.. No more huge inactive newbie farms now.. suppose this will emegre a new wave of virus breaker attacs on existing spam daemons.. And more PVP.. I'm qurious, how this will affect stuff.. but basically I'm for it.. could be fun.. and good for newbies :)

Quote from: sir emi
A player is no longer protected when:
CPU>1100
OR
Bandwidth>10
OR
(not logged in for the last 7 days)

I have a question about the last condition. If someone doesn't log in for 7 days, loses protection, then logs back on, and still meets all the other requirements, does the protection reactivate?


Title: Re: Newbie protection
Post by: Araeus on July 24, 2008, 09:20:29 AM
Heh I just tried to upload a virus to an apparently inactive player and got the message "this player is under newbie protection"

Awesome, at least I know it's working... now to wait...

On another note, the only process that has been running on his server is "delete file #79266 Basic Password Protect V 0.106 [localhost] -> task complete" which has been there since the first time I logged in...


Title: Re: Newbie protection
Post by: Araeus on July 24, 2008, 10:03:16 AM
Can newbie servers be excluded from the IP buying list?  I just bought a new set of IPs to put virii on and now I'm wondering how many of them are going to still be under newbie protection...


Title: Re: Newbie protection
Post by: Noseedam on July 24, 2008, 11:08:13 AM
there needs to be a software limiter as well, i found someone who was under newbie and had a 0.6 password protector..........


Title: Re: Newbie protection
Post by: Moen Co. on July 24, 2008, 11:26:11 AM
there needs to be a software limiter as well, i found someone who was under newbie and had a 0.6 password protector..........

There already is one, it's called your hardware. Bet you the newbie couldn't run it.

Scratch that, maybe he could, but he can't do anything else while it's up.


Title: Re: Newbie protection
Post by: Noseedam on July 24, 2008, 11:29:44 AM
someone broke into my server......... and i'm not bad kinda sloppy any more, especially not on private servers


Title: Re: Newbie protection
Post by: siremi on July 24, 2008, 02:53:29 PM

I have a question about the last condition. If someone doesn't log in for 7 days, loses protection, then logs back on, and still meets all the other requirements, does the protection reactivate?

Yes, it will re-activate. Of course if he got some virii installed while he was gone, he'll have to disinfect / format.


Title: Re: Newbie protection
Post by: virus man on July 24, 2008, 03:25:34 PM

I have a question about the last condition. If someone doesn't log in for 7 days, loses protection, then logs back on, and still meets all the other requirements, does the protection reactivate?

Yes, it will re-activate. Of course if he got some virii installed while he was gone, he'll have to disinfect / format.

Sorry but it should not reactivate.  Otherwise here is what is going to happen.
2 people will get together and make a bunch of alt accounts (allowable by ToS).
They will wait 1 week for the protection to wear off then infect the alt accounts (hence 2 people working in tandem)
Then right after that they will just log in on those accounts once every 6 days.

Boom you just have players an unlimited number of adware farms that are now totally protected.


Title: Re: Newbie protection
Post by: siremi on July 24, 2008, 03:32:44 PM

Sorry but it should not reactivate.  Otherwise here is what is going to happen.
2 people will get together and make a bunch of alt accounts (allowable by ToS).
They will wait 1 week for the protection to wear off then infect the alt accounts (hence 2 people working in tandem)
Then right after that they will just log in on those accounts once every 6 days.

Boom you just have players an unlimited number of adware farms that are now totally protected.

The are other protections in place against that, and I'm still monitoring everything to make sure no-one is abusing player farms.
It's very easy to see who has the highest player farms and check them out once in a while.

I'm sure we'll find a way to improve the protection and prevent that from happening, but for now a newbie protection was badly needed. The benefits are greater.



Title: Re: Newbie protection
Post by: virus man on July 24, 2008, 03:54:45 PM

Sorry but it should not reactivate.  Otherwise here is what is going to happen.
2 people will get together and make a bunch of alt accounts (allowable by ToS).
They will wait 1 week for the protection to wear off then infect the alt accounts (hence 2 people working in tandem)
Then right after that they will just log in on those accounts once every 6 days.

Boom you just have players an unlimited number of adware farms that are now totally protected.

The are other protections in place against that, and I'm still monitoring everything to make sure no-one is abusing player farms.
It's very easy to see who has the highest player farms and check them out once in a while.

I'm sure we'll find a way to improve the protection and prevent that from happening, but for now a newbie protection was badly needed. The benefits are greater.



There are Zero Protections against that.  Would you like SGP to prove it to you?  I am sure we could have a hay day with it.  I mean heck 19 new servers a day even with only a .166 adware adds up when they are untouchable.


Title: Re: Newbie protection
Post by: PlyPencil on July 26, 2008, 04:53:20 AM
Well im still under newbie protection then, so how has someone managed to install a virus on me?

(and was this not a suggestion of mine? wow finally a suggestion has been listened too, other games find ways to pick holes in what I say)


Title: Re: Newbie protection
Post by: virus man on July 26, 2008, 10:47:54 AM
Well im still under newbie protection then, so how has someone managed to install a virus on me?

(and was this not a suggestion of mine? wow finally a suggestion has been listened too, other games find ways to pick holes in what I say)

It happened before the newbie protection went into effect most likely.

PM Ebolla in game and I will clean it for you.  Don't worry I can crack your defenses.


Title: Re: Newbie protection
Post by: Aztec on July 26, 2008, 05:52:25 PM

A player is no longer protected when:
CPU>1100
OR
Bandwidth>10
OR
(not logged in for the last 7 days)

What one can DO on newbie:
- crack him / bounce / modify logs/ download / disinfect / capture / unhide / decrypt / set public / kill process  on the newbie

What one can NOT do on newbie:
- upload / delete / hide / encrypt / install


So you can still bully the newbies, but not that hard...  :)



I'm new here and always I will learn.
I think its good to protect newbies. I'm newbies too.
not a farm player but with this rules who protect me! You know I work hard to win what I have now.
with this rules I know when I will break the glass(rules protection) to join this jungle of Hackers.

with this rules I'm able to work on my starting join this jungle ! Be sure one day I will come outside the rules protection and become unprotected but I will be prepare for too.

Remember: Hacking Challenge its will always stay " trying to hack the stronger target "  for someone lol  :4:


 :17: see you later



Title: Re: Newbie protection
Post by: Ged Crimsonclaw on August 10, 2008, 02:48:59 AM
I like it, and find it fair.  Ofc -- sometimes I can't do much to bother other newbs, but I don't have the HW or SW to make any major hacks anyway ;P.  I do admit, I was considering sinking a lot of money into HD/Memory before coming out...  (As well as changing my IP first... ;P.  Ah, the indiscretions of youth ;).  I had to find out the hard way (twice!) that processes can still be killed in newbie mode  :16:.  I bounce, now  :13:.


Title: Re: Newbie protection
Post by: Noseedam on August 23, 2008, 08:59:49 PM
it's a good habit to get into, i can't even buy upgrades without my mouse jumping over where logs would be........ lol

i'm from the original 1000 players that joined,so i remember when it was free game to destroy anyone (those who have been around me from the beginning know what my favorite thing to do was XP, tho now it has become picking on anything with EoD on it! (p.s. sry ric, u brought it on urself))

so just bounce, period, and also get a i.p. cloaker higher than 0.2 (or ur still vulnerable on publics)


Title: Re: Newbie protection
Post by: virus man on August 23, 2008, 09:24:46 PM
so just bounce, period, and also get a i.p. cloaker higher than 0.2 (or ur still vulnerable on publics)

IP Sniffer will only pick up the last bounce.  So IP Cloaker is not really needed unless you are direct connecting.


Title: Re: Newbie protection
Post by: sjums07 on August 26, 2008, 02:31:57 PM
Now the only question i am asking is, how much memory is allowed? ;)


Title: Re: Newbie protection
Post by: ZacQuicksilver on August 26, 2008, 03:01:08 PM
Now the only question i am asking is, how much memory is allowed? ;)

You can get as much memory and HDD as you want. Memory isn't that useful, since processes are limited by CPU as well, but getting a big HDD before you leave protection might be useful


Title: Re: Newbie protection
Post by: Exousia on October 27, 2008, 07:49:56 PM
Sorry to bump an old thread, but in light of recent events, shouldn't we at least put a cap on HDD capacity as well? Perhaps 10 Gigs? That should be more than sufficient for most programs and when it's needed to go higher is when you're researching/installing FileShares above v0.3 for use in private farms, which means you've already got quite a bit of work done and a stable income.

I guess fileshare is a bad example because the BW requirements are higher than noob protection, but the storage and protection of Rev on noob servers really trashed things.


Title: Re: Newbie protection
Post by: Seb on October 27, 2008, 08:13:30 PM
Yes, and also a mem usage max to, just to top it off.  :laugh:


Title: Re: Newbie protection
Post by: HJ® on October 27, 2008, 08:31:08 PM
Not as if anyone you want to listen cares.


Title: Re: Newbie protection
Post by: Exousia on October 27, 2008, 08:56:35 PM
Not as if anyone you want to listen cares.

Possible. I must try, however.


Title: Re: Newbie protection
Post by: Seb on October 27, 2008, 09:01:48 PM
Player suggestions forever!


Title: Re: Newbie protection
Post by: Exousia on October 27, 2008, 09:16:02 PM
I'm the stubborn sort.  :5: