Title: server takeover? Post by: gs 059 on August 22, 2008, 05:10:59 PM I did not see it anywhere on the forum, so I am going to make the suggestion...
can we have a virus that we can install and after say a week or two, you have the option of taking the server over a players server. I was thinking maybe, 5 hours to install, size of 1gb so it takes forever to put on the server, does not work on public/secret servers, only player servers. person who owns server can just click kill to disinfect. this is only to go against those people that create an account, but never use it. also I just thought of something because people might just create accounts and use this to get free extra servers... maybe when you click the capture server button, it takes like 10k hpd or something. Title: Re: server takeover? Post by: Crlaozwyn on August 22, 2008, 05:17:58 PM I can upload a 1 gig file in 2 minutes. Any other questions?
Title: Re: server takeover? Post by: gs 059 on August 22, 2008, 05:28:35 PM ok, so there is the 2 minutes, what about the week long activation time? any questions?
Title: Re: server takeover? Post by: Crlaozwyn on August 22, 2008, 05:31:02 PM The viruses I install are over 20 gigs and install in less than a day. Any other questions? The fact is, this is a bad idea. Drop it.
Title: Re: server takeover? Post by: Andreas on August 23, 2008, 02:08:06 AM How about a virii only capable running on remote so you have it on your own and then you run it on remote? It would only affect people with 7 days inactivity and the activation time would be pretty hard so people will be certain that they want the server. Lets say about 24h. During those 24 the server infecting on remote (your own) wont be able to do a thing. If the person gets active during the infect the infect is automatically canceled with a note somewhere on the infecters software page. Im not sure if the target would know if he/she almost got infected.
Title: Re: server takeover? Post by: gs 059 on August 23, 2008, 03:42:14 AM The viruses I install are over 20 gigs and install in less than a day. Any other questions? The fact is, this is a bad idea. Drop it. but still, are you saying that with your Superior self, you can dodge activation time? how would you activate something that takes 7 DAYS to activate in one day? please at least read my post before saying I am an idiot. Title: Re: server takeover? Post by: Crlaozwyn on August 23, 2008, 11:02:06 AM *sigh* and could you please actually read my post? I never called you an idiot. Let me give you another reason why this is still a bad idea: the more powerful the player, the more processes and uploads they can simultaneously run. That means that the more powerful players would take over significantly more lowbie servers than the new players, who would actually be positively affected. Since those servers are now owned by an active player, no one else has the chance to take them over again. Combine that with the fact that the bigger players can afford to buy more IPs, and you have a bad idea on your hand... Just like you did after the first post.
It's still a bad idea that will never be implemented. Even the good suggestions on this board aren't making it onto the task list. Drop it. Title: Re: server takeover? Post by: Andreas on August 23, 2008, 11:06:28 AM And if you read my post everyone can only take one at a time. I just have to reconfigure my post so you dont read it one per server.
Title: Re: server takeover? Post by: Crlaozwyn on August 23, 2008, 11:27:50 AM Yes, that would make a difference... but since playing multiple accounts (Without limit) is allowed, active players could still take over more, and gradually siphon them to a main account. In any case, when a new server is only 20K hpd and the idea needs this much balancing to just be considerable, why bother? It doesn't really add anything new to the game. Yes, I think we need something to do with inactive accounts other than farm, but I don't think this is it. Keep pushing the idea if you like. I think my views are fairly clear on this one so far.
Title: Re: server takeover? Post by: Andreas on August 23, 2008, 11:47:47 AM Multi accounting isnt tolerated if they have a single contact with eachothers. And whod wait 7 days to get a new server when theres tons of abandoned accounts allready out there?
Title: Re: server takeover? Post by: HJ® on August 23, 2008, 11:56:26 AM Okay, I'll give you 2 reasons why this idea won't work.
Faith and Revelation. Now DROP IT. You f***ing retard. Title: Re: server takeover? Post by: Andreas on August 23, 2008, 12:04:42 PM I hope you know that I have the right to report you but I wont because we all love to read your commentary which is filled with so much joy.
I love you, man. I love you. Im probably declared g*y in the next post in this thread. Edit: Wrote g*y instead of the other word which wasnt guy. Title: Re: server takeover? Post by: HJ® on August 23, 2008, 12:10:51 PM You can report me all you like, Arthur. I'm sure Siremi sees just about every post as it stands anyways.
Oh noes, my forums are gone again, this time because of Arthur..that just means I'll hit you harder. I'm seriously starting to believe that Arthur doesnt even play the game, rather just posts on the forums. I would, because with the storm that's headed your way, I wouldn't want to play. There's a certain level of cruelty when it comes to repeatedly destroying a server, but there's also an extreme level of annoyance when listening. Title: Re: server takeover? Post by: Krieger on August 23, 2008, 12:14:47 PM Im probably declared gay in the next post in this thread. G*y!! :P jkI don't like the idea... You can pay 20k HPD and have another server, and I think it's enough. Your idea would only bring people making accounts (maybe in a cyber or friend's house) and getting his server for free. Title: Re: server takeover? Post by: Andreas on August 23, 2008, 12:21:11 PM You can report me all you like, Arthur. I'm sure Siremi sees just about every post as it stands anyways. Oh noes, my forums are gone again, this time because of Arthur..that just means I'll hit you harder. I'm seriously starting to believe that Arthur doesnt even play the game, rather just posts on the forums. I would, because with the storm that's headed your way, I wouldn't want to play. There's a certain level of cruelty when it comes to repeatedly destroying a server, but there's also an extreme level of annoyance when listening. But annoyance is good for you. It does one of following thing; 1. Learn you how to hold your temper together. 2. Learn that it feels good to unleash your anger at something 3. Sends you directly to the madhouse without passing the shrink. This occures when you wake up in an alley with blood on your hands and no memories about what happened. Im probably declared gay in the next post in this thread. G*y!! :P jkI don't like the idea... You can pay 20k HPD and have another server, and I think it's enough. Your idea would only bring people making accounts (maybe in a cyber or friend's house) and getting his server for free. You got a point. The newbies dont have the need to own a second server if they cant pay so much and the bigger players buy their own instead. And none of the bigger players would be able to use it to get good servers because people with servers good enough dont usually quit. (Or wouldnt if Sir Emi didnt make the wrong updates.) Title: Re: server takeover? Post by: gs 059 on August 23, 2008, 12:32:23 PM I am sure that people could not just make other accounts and let their main take it over since if they did that, it would be instaban...
Title: Re: server takeover? Post by: Crlaozwyn on August 23, 2008, 02:10:56 PM What about groups though? Player A makes 50 accounts and each one takes over another account. His friend, player B is told where all these accounts are, and can take them over at his leisure. Now if there's a group with 6 people... you do the math.
Title: Re: server takeover? Post by: gs 059 on August 23, 2008, 02:18:33 PM What about groups though? Player A makes 50 accounts and each one takes over another account. His friend, player B is told where all these accounts are, and can take them over at his leisure. Now if there's a group with 6 people... you do the math. wow, I did not expect you to ever answer with a reason, that was amazing. Title: Re: server takeover? Post by: Crlaozwyn on August 23, 2008, 02:39:40 PM No need to be insulting - I've given a reason in every post I've made. Even though I may not like your idea doesn't mean I'm going to dismiss it, only argue against it and provide reasons why I think it would be a poor idea to implement it, both when regarding the players and the time it takes Sir Emi to code. Simply put, I think Sir Emi's time would have a much bigger impact elsewhere and I don't think that this would make much difference in gameplay to the people who enjoy this game. That and I still see it as imbalancing - here's my final post for this thread, and it's a scenario.
1) This suggestion is implemented 2) Five friends decide they're going to take advantage of this 3) Two of them research the file. Now it can be distributed to everyone in the group without any multiplaying. 4) Every day, each of them makes 5 new accounts 5) Every week, each of these accounts takes over another account. 6) Within two weeks, each of these players now has 70 accounts controlling 35 others, or 175 total 7) In a month, each player has 155 accounts controlling 270 others, or 1350 total. 8) In two months, you don't want to know what it looks like. You may say this would take too much time, but it really wouldn't. With saved passwords and autofill, not to mention greasemonkey scripts, this could be done in an hour or so daily. Title: Re: server takeover? Post by: Witcher on August 23, 2008, 05:25:39 PM can we have a virus that we can install and after say a week or two, you have the option of taking the server over a players server. Er... urm... I read the whole discussion carefully and reached one conclusion: :tomato: Well, I guess it's nice to be able to use these guys now and then. Aside from the very accurate criticisms made by Crlaozwyn there is one other issue: Why would you want this? I mean really how would you benefit? I all but control over 100 servers already - no one will ever find (most) of them no one will touch them and they are all quietly generating revenue for me, all without this kind of hassle. When you take over a server infest it with virii to the point that the server is unusable for anything else, you've taken over. What would be the point of this suggestion? I might be dumb but really I don't get it. Unless you are trying or hoping to circumvent the AP limitations, in which case this will never fly in any case. Title: Re: server takeover? Post by: gs 059 on August 23, 2008, 05:38:29 PM I realize I was wrong to say 10k, maybe something like 40k per take over, because the way I was intending it was for those servers that you see that are pretty large, at least 200kb/s b/w and have a bunch of ram/cpu. I keep seeing people abandon servers like this and just thought it was a waist.
and when you say you were not just going to dismiss it and that you would argue against it.... these two posts from you clearly show that all you wanted to do was just dismiss it. I can upload a 1 gig file in 2 minutes. Any other questions? The viruses I install are over 20 gigs and install in less than a day. Any other questions? The fact is, this is a bad idea. Drop it. Title: Re: server takeover? Post by: Witcher on August 23, 2008, 06:27:28 PM Heh ... here is (another) reason why never to do this -
There are times when *gasp* I am a week away from the computer. So I would walk away and come back to find someone has taken over my server and there is nothing left for me to do at all? I would not even have a server which I could use as gateway to collect on any eventual revenues I might have. What kind of a daft thing is that??? Enough to have people stop playing altogether is what it is. Oh and an ancillary thought. How do you measure inactivity on a server *anyhow* I might have several servers and have one which I have not visited in over a week. Does that make it inactive and overtakable? Honestly I do NOT see this idea contributing anything GOOD to the game and I see a lot of PROBLEMS with it. If you propose an idea you should be ready to accept criticism - dismissing criticism as oh "you guys just want to dismiss my idea" is exquisitely convoluted and eminently counter-productive. Title: Re: server takeover? Post by: gs 059 on August 23, 2008, 06:39:49 PM no, I am ok with criticism, but only if people actually give some, just saying idea sucks drop it is not criticism, that is just dismissing it
Title: Re: server takeover? Post by: Raistlin on August 23, 2008, 06:44:59 PM Well, actually, "Your idea sucks; drop it." can in some cases be a legitimate attack. For example. . . This game doesn't have enough ninjas, maybe we should add some. Maybe, like, when you hack a high level server, there's a chance a ninja attacks you or something.
The above idea would be best replied to with "Your idea sucks. Drop it." Title: Re: server takeover? Post by: virus man on August 23, 2008, 08:24:05 PM This has been suggested and turn down by Sir Emi. It was suggested in the first week or two of the game.
Title: Re: server takeover? Post by: gs 059 on August 23, 2008, 08:34:19 PM well, like I said, I was looking through the forums, and I did not see anything like it. if you had maybe said no, it has already been suggested, maybe posted a link or something, that would be nice, but not just your idea sucks, that is definently the wrong thing to say.
Title: Re: server takeover? Post by: virus man on August 23, 2008, 08:52:45 PM well, like I said, I was looking through the forums, and I did not see anything like it. if you had maybe said no, it has already been suggested, maybe posted a link or something, that would be nice, but not just your idea sucks, that is definently the wrong thing to say. At no time did I say your Idea sucks. Title: Re: server takeover? Post by: ZacQuicksilver on August 24, 2008, 10:15:41 PM well, like I said, I was looking through the forums, and I did not see anything like it. if you had maybe said no, it has already been suggested, maybe posted a link or something, that would be nice, but not just your idea sucks, that is definently the wrong thing to say. Just to say it: Your idea sucks. drop it. Now, here is why it sucks: 1) I am a mediocre player: I am, and will always be, a second-tier hacker (and I'm happy here). There are 5 servers I all but own, and another few that I might have to fight for. Therefore, the best players must have more (they are better), and instead of seeing people with 1, 2, 5 servers, you'd see 5, 10, 1000 servers. The only limitation is how much time I have (Make a new account, connect, do a few missions, and decide the game sucks. Come in with my main account, "find" the IP, change the logs, and start the process: Untraceable as a ToS violation). 2) Think about balance: do you want to be given 5 extra servers, if it means I get 10, and each member of SGP gets 50, or 100? 3) It would make the ability to destroy servers even more powerful, because by destroying a server just out of newbie protection, you make the player stop playing (Maybe not, but if you do it enough...). Instant decent server. And so you are aware: "Destroy" does not mean delete everything, "Destroy" means hide everything, load virii in the rest of the HDD, and install said virii. 4) It would make inactivity for any vacation longer than a week potentially lethal. The only way to avoid this is to change your IP right before leaving, and pray that nobody purchases your IP. 5) After your only server gets taken over, you get left with nothing: so what do you do. Title: Re: server takeover? Post by: gs 059 on August 25, 2008, 12:45:37 AM thread is already dead, why did you post in here?
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