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Author Topic: New round changes / updates  (Read 20572 times)
siremi
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« on: November 28, 2008, 08:24:13 PM »

These are the updates for the new round. Mostly PvP / balance related updates.

- delete / modify / recover log: 2 AP

- buy new server, double the cost for each new server (exponential increase)
- increased delete mission rewards by 30%
- new secret servers total numbers can not exceed 200 with the game progress
- if secret servers count reach 200, instead of spawning new servers, the existing server get increased hardware / protection updates with the game progress
- version increase to NPC server with each new server / upgrade is by 0.5 version. Note: On an update the server hardware is updated with the new hardware. If the server has been hit by malware and values are starting values, the server still gets full benefit of a new server with new hardware as the corps upgrade it again. The old hardware is simply removed and replaced with better hardware.
- when the NPC server upgrades hardware / protection, it will also change password.

Research diminishing formulae for next round:

For each V 1 in version, decrease research efficiency by 0.0005 up to minimum of 0.001 increase / hour.

Examples:
Res a V 1.0 for 100 hours => V 1.55
Res a V 2.0 for 100 hours => V 2.5
Res a V 5.0 for 100 hours => V 5.35
Res a V 10.0 for 100 hours => V 10.1

This means the research gets diminishing returns for each hour until it reaches V10.
At V10 research only gets 0.001 version per hour.
« Last Edit: November 29, 2008, 05:43:57 PM by siremi » Logged

Moen Co.
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ragewithmycheese
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« Reply #1 on: November 28, 2008, 09:18:42 PM »

- collect a vir: 3 AP, if above minimum to collect

Are you serious? Do you remember how bad a response you got from putting a AP cost on deleting files and the virii counter? If you're going to do this you may as well put an AP cost on delete missions as well, why not even an AP cost on accepting missions in general? You can't place an AP cost on one main form of HPD generation and not on all the others without completely killing the balance.

Also, are you aware of m1sf1t and what he's said he's done? Let me refer you to the thread.

http://www.hacker-project.com/forum/index.php?topic=279.msg13564#msg13564

Quote
Not botting, yes I made a bot for HP. It has been running the past two months.
It does the following automatically for me:

Collects all missions from all secret servers I know
Gets new secret servers from missions I have and adds them to DB
Completes any missions I did not do but are listed in missions as "file deleted"
Starts new deletion missions with following actions:
  Connects to random IP if bounce count is 0
  Modifies logs to show login from random secret server in DB
  Connects to target IP and modifies logs
  Performs all available deletions
  Disconnects if bonuce count = 5
Completes missions I have running using same method as above.
Provides me a listing of all secret servers I know of, their IP, whether I have admin, their defense level
Automatically reruns above tasks at 5 minute intervals
Newest features:
  Bypasses research "update" overload
  Found a new way to get -x% CPU and -x% Mem. Where x is whatever number I feel like it being. Ask the right people, my server was at -24k% CPU at one point.  That's %, not CPU.

How does this update do anything about this? It makes this kind of behavior even more appealing.
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HJ®
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« Reply #2 on: November 28, 2008, 09:29:38 PM »

Can you at least double the maximum AP?
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Ginjitsu
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« Reply #3 on: November 28, 2008, 09:30:20 PM »

I second HJ's suggestion!!
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Exousia
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« Reply #4 on: November 28, 2008, 09:33:16 PM »

Yes, that would at least leave us one hand free... or a couple fingers...
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J.GreenThumb
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« Reply #5 on: November 28, 2008, 10:12:37 PM »

I agree with the increase of AP maximums. I also like that you are working toward PVP updates.

The doubling of server price is a little overboard. It should be x1.5 in my opinion. Otherwise, good job Emi.
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Seb
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« Reply #6 on: November 28, 2008, 10:19:26 PM »

Great, now I can't do anything, please, no AP on collecting or changing logs!
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Moen Co.
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ragewithmycheese
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« Reply #7 on: November 28, 2008, 10:27:56 PM »

Now how am I supposed to rickroll every server I hack?
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Seb
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« Reply #8 on: November 28, 2008, 10:29:44 PM »

Now how am I supposed to rickroll every server I hack?
perfect example of why it's important to not have AP on logs, screwing with someone's server and having a good time doing it!
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Moen Co.
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ragewithmycheese
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« Reply #9 on: November 28, 2008, 10:47:49 PM »

I suppose it was aimed at the chat servers where players could talk for a limited amount of time without revealing their identities.
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siremi
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« Reply #10 on: November 28, 2008, 11:06:04 PM »

The collect vir AP cost will not be added.

Delete / Modify / Recover cost of 2 AP still stands.

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gs 059
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« Reply #11 on: November 28, 2008, 11:11:16 PM »

is there any real reson to add ap restraints to logs? I mean, as you go up in the game, pvp becomes almost none-existant already, so when you get up there, what is the point in even hacking anyone anymore?
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Sin15698
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« Reply #12 on: November 29, 2008, 03:20:49 AM »

I think secret servers maxing out at 200 is going to be killer....... With alot of people playing and only 200 servers finding a farm will be intense....
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Donn
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« Reply #13 on: November 29, 2008, 03:37:26 AM »

I think secret servers maxing out at 200 is going to be killer....... With alot of people playing and only 200 servers finding a farm will be intense....

At the moment Im finding empty servers with 800 kbs so.. The amount of secret servers is way too high at the moment.

Ive used to upgrade my farm all the time but since Im finding LOTS of empty secret servers with at least 500 kbs..

Perhaps its best that 200 is the maximum. More PVP.
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kriszke
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« Reply #14 on: November 29, 2008, 04:35:18 AM »

AP cost on delete/recover/modify logs? No comment. I like the case that there'll be only 200 secret servers, though. I also would like to ask you to at least double the maximum AP.
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