Also having different missions regardering your faction rank would be great. That way newbies would not compete with top players, and top would compete with top. It will also prevent having lots of recover codes missions with logs modified up to v3...
Perhaps also having a global board for the whole faction and another one for your own rank??
Regardering this, high faction ranked quests would also give more AP/HPD/Standing. As higher the faction mission is, the higher the reward is.
Perhaps even players on the high ranks would like to split the quests among them and reduce pvp...
Players could also go to other faction level missions, but getting lowered HPD at completing, and only the engough AP to have the same AP they had before staring the quest. Standing would drop 5-10 points for each quest you complete and you did not take when it was the highest ranked mission aviable.
IE, player goes to faction server and gets 2 quests for his 2nd level -> completes one -> gets 3rd lvl -> completes 2nd quest with no penality.
Another IE for the other improvement: player of faction level 3 goes to faction server -> selects and starts level 2 quest -> (low penality is added to reward, standing would drop from 5-10 points anyway) -> completes -> gets HPD reward, no extra AP (-5) to (-10) standing.
Players could not start missions over their level, as it is supposed the corp do not considerer you engough "loyal" with them to do so.
In order to be able to select other lvl missions, you would have a dropdown menu with options ordered from higher level aviable to lower one.
emi, if you want KIS it, the corp would give you soft high engough in order to complete the quests with each new lvl (this could overload your HDD, leading to research unable to complete, and no way to select lowered rank missions
EDIT:
BTW, I do not think allowing instant pass changes or IP changes could be allowed. 48 hours pass change with ability of killing it at remote host. Command resources are gathered at the end of the change, and they are stockable. No AP is taken if the change is killed - but 100 negative standing points (for non gold and 50 for gold??
).
Perhaps command points could be used to instant finish research of speccialized soft at no AP/HPD cost (but a copy could be spawned the faction servers) or spawning inmediately new missions on the corp servers. Quests could even give command points from some faction lvl between 5-10. Perhaps adding the ability to change those points for a anti-hacker mission spawn (it would not delete itself if target changes IP) or a task kill one. reward would change regardering your lvl. it would spawn inmediatly at a faction server, chosen at random.
EDIT:
The target would get a message from #0 (anonymous) saying to the target a mission has been targered on him, plus the player who ordered it, plus the quest target.
EDIT:
Same faction players could be able to give away admin access (read only ones) to their own servers for the ones on their own faction. It could be used for bouncing boxes, or repositories.