Perhaps you could qualify me Arthur as I am beyond 1M points.
Been thinking about this stuff for days now.
This could give potential to PvP warfare for HP.
How about this:
Denial of Service Malware
1.) You infect a server with DoS viruses.
2.) You activate the viruses and select a target player's IP.
3.) Each activated virus takes 10kbps BW (depends on level) from the host.
4.) Each activated virus will take 10kbps BW (depends on level) of the target player's gateway.
5.) Target player will lose 5% of income that he is gathering from his income-generating viruses.
Notes:
* Viruses from host server will lose 5% income generated per 10kbps lost from DoS malware since its bandwidth is being eaten.
* Upload and activate it in different servers and that makes it DDoS.
Now that's brutal and could stop the income of a top player who doesn't change IP and only log 3 times a day!
Solution to being targeted by DoS virus:
1.) Use IP change.
2.) Capture the virus and optionally disable it or kill the BW of another player's gateway.
3.) Disinfect the viruses using Malware Anti-Virus
N00b protection:
1.) Cannot be started on players under 1 month
2.) Or 20Kbps
3.) Or 1,000 Mhz CPU
4.) Or 75,000 RAM
Ways to get out:
1.) New protection type: DDoS F/W: 0.5% chance of blocking a DDoS attack, which increases by 0.01 every 0.1 version, with a cap of 20% (or lower, depends on Emi's oppinion)
2.) 30% chance of DDoS attack working, constant
3.) 'Ghost' override from non-existant server: 5% chance, climbs 0.001% every 1 version, with a 10% cap