The Hacker Project - a free online game

October 03, 2025, 07:22:54 AM
Welcome, Guest. Please login or register.

Login with username, password and session length











"Trust your technolust!"
Pages: [1]
Print
Author Topic: Specialized DoS Software  (Read 8684 times)
Araeus
Sr. Member
****
Posts: 447



View Profile Email
« on: April 27, 2009, 05:35:10 PM »

So with the advent of the process tracer, anybody can stop you from doing a mission (process trace, you can generally get a hit in the 15 you're allowed... if not most good missions take long enough you'll have a more than enough chances anyway...) with one click of a button (crack, and unless you have lightning fast reflexes and are monitoring you logs at every second all they have to do is leisurely push "kill" on that process, you don't know it's happened until it's already too late)

That seems a little too simple to me.  You're going to get to the point where people just keep killing eachother's missions over and over again (on like a 30 hour mission) and both fail because they run out of time on a faction mission or the IP changes on a regular one.  Or, you get to the point where people don't even want to run missions because it's too easy to take them out.

I propose a software that would allow you to increase or pause the runtime of a software process.  It would be like a Denial of Service, except you are stopping just that one process.  Then, you could make certain processes for missions (decrypt on those socket files, for example) locked and unkillable from remote (or create a software that lets you do that).  So to steal the mission from someone who started before you you have to crack them and run this software to buy yourself extra time to complete.  Then when they change IP you have to crack them down again if you didn't buy yourself enough time or just defend yourself if you did.

 coffee1 Discuss.
Logged

Ginjitsu
Sr. Member
****
Posts: 259



View Profile Email
« Reply #1 on: April 27, 2009, 05:55:19 PM »

Well it's what the masses for the most part called for is more PvP and with the exception of the occasional hack/steal of software there has been none in this round......with the factions release the pendulum has now swung completely to the otherside in which this game will digress to nothing more than a PvP frenzy with people hacking/stopping missions/uploads left and right. Now don't get me wrong I was not and am still not opposed to this release for I think it will really bring out a much better overall game but I've noticed I could have easily stopped a couple people doing factions missions with no effort since you can't bounce in and hide your tracks your completely exposed for others to find......I think that the allowance of bouncing into a server to make it harder to trace should have been allowed but if an IP change is made while a factions mission is running on your server then you lose connection to it and have to start over.
Logged
jager
Sr. Member
****
Posts: 284



View Profile WWW Email
« Reply #2 on: April 27, 2009, 06:29:18 PM »

Ginjitsu - what would happen if some server between bounces would change IP?

Aka - you buy another server, use it as bounce and then change ip on that second server? 1 Technically you would loose connection from primary server, no?
Logged
Araeus
Sr. Member
****
Posts: 447



View Profile Email
« Reply #3 on: April 28, 2009, 12:59:55 AM »

Well I like the idea of the process tracer to eliminate IP change as the end all be all of defense against people trying to stop you from completing a mission.  The problem is you don't really have any other good defenses against it.  Sure bouncing through twenty different servers might gain you some precious hours if they haven't already cracked all of them, but right now defense software only exists to separate the top from the bottom (and barely) and in the next round without farms protect software will be all but useless after it gets up to an hour crack, because with 25x overloading all the other guy has to do is keep sinking his HPD into hardware and he can just get in with a smaller one.  Heck, that's even a better idea now that cost per version on research is so expensive.

The game needs more fleshed out PvP before cut out all our options besides PvP.  Personally, I would have almost pushed the factions off to round 4 and spent round 3 putting out new softwares or something to help give PvP a little something... but either way, something new needs to be added because I'm not able to be nearly as active as I was last summer when I started the game to sit here and complete missions every couple of hours and cracking like ten new IP's each time I sit down for more missions...
Logged

Sin15698
Sr. Member
****
Posts: 414


Only those you trust can betray you.

sin1598@hotmail.com
View Profile Email
« Reply #4 on: April 28, 2009, 04:14:07 PM »

You could create a process hider that works the same as a regular hider, but for processes. That would prevent them from just killing it, cause first they would have to have a higher unhider. Then you could also have a process encrypter so they would have to decrypt it before they can kill it.
Logged

It's not that I'm afraid to die. I just don't want to be there when it happens.
Araeus
Sr. Member
****
Posts: 447



View Profile Email
« Reply #5 on: April 28, 2009, 06:29:48 PM »

Yeah, suggestions like those have been brought forth before by many (including me) but the major fact remains that you can ruin all of someone's work with one click of a button (kill all) and they wouldn't have a chance to actively defend themselves at all.

It just seems a little too easy to do that much damage once you get in...
Logged

Sin15698
Sr. Member
****
Posts: 414


Only those you trust can betray you.

sin1598@hotmail.com
View Profile Email
« Reply #6 on: April 28, 2009, 09:10:32 PM »

Well, in real life thats all it would take once their in.
Logged

It's not that I'm afraid to die. I just don't want to be there when it happens.
Araeus
Sr. Member
****
Posts: 447



View Profile Email
« Reply #7 on: April 29, 2009, 12:08:54 AM »

In real life you would have a 100% success rate on the process tracer analysing the packets... they all have to have the address they are going to (and usually coming from)

In real life you wouldn't be able to continue downloads/processes on a server that has changed IP,,,

It's a game after all, mechanics that aren't very fun or useful when translated directly from real life are changed to make the game better  13
Logged

Sin15698
Sr. Member
****
Posts: 414


Only those you trust can betray you.

sin1598@hotmail.com
View Profile Email
« Reply #8 on: April 29, 2009, 05:29:16 PM »

Well, yeah, I guess...
Logged

It's not that I'm afraid to die. I just don't want to be there when it happens.
Pages: [1]
Print
Jump to: